Bump version to 1.18

This commit is contained in:
Sebastian Lague 2023-07-30 22:44:25 +02:00
parent 30644066b1
commit 6c9b67aa10
2 changed files with 2 additions and 1 deletions

View file

@ -4,7 +4,7 @@ namespace ChessChallenge.Application
{
public static class Settings
{
public const string Version = "1.17";
public const string Version = "1.18";
// Game settings
public const int GameDurationMilliseconds = 60 * 1000;

View file

@ -21,6 +21,7 @@ It has been necessary to make some bug fixes to the original project, and I've a
* <b>V1.15</b> Fixed incorrect `move.CapturePieceType` for en-passant moves and moves in `board.GameMoveHistory`. Added `BitboardHelper.VisualizeBitboard()` to help with debugging bitboards.
* <b>V1.16</b> Added `timer.GameStartTimeMilliseconds`, `timer.OpponentMillisecondsRemaining`, `board.ForceSkipTurn()`.
* <b>V1.17</b> Added `BitboardHelper.GetPieceAttacks()` and optimized `board.SquareIsAttackedByOponent()`. Writing `#DEBUG` in a comment will now exclude code in that line from counting towards the token limit (for testing only of course).
* <b>V1.18</b> Added `timer.IncrementMilliseconds` (this will be 0 for the main tournament, but a small increment may be used in the final playoff games). Fixed a bug in the repetition handling, and optimized check/stalemate detection.
[There will be no API changes after August 1]