Bump version to 1.12
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2 changed files with 3 additions and 2 deletions
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@ -4,7 +4,7 @@ namespace ChessChallenge.Application
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{
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{
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public static class Settings
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public static class Settings
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{
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{
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public const string Version = "1.11";
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public const string Version = "1.12";
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// Game settings
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// Game settings
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public const int GameDurationMilliseconds = 60 * 1000;
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public const int GameDurationMilliseconds = 60 * 1000;
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@ -8,7 +8,8 @@ I also plan to make a small game that features these most interesting/challengin
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## Change Log
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## Change Log
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I unfortunately missed a serious bug in the board.GetPiece() and PieceList functions and have had to update the project. Please keep an eye on the change log here in case I've made any other horrifying mistakes. Apologies for the inconvenience. The version you are currently using will be printed to the console when running the program (unless you are using v1.0, in which case nothing will be printed).
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I unfortunately missed a serious bug in the board.GetPiece() and PieceList functions and have had to update the project. Please keep an eye on the change log here in case I've made any other horrifying mistakes. Apologies for the inconvenience. The version you are currently using will be printed to the console when running the program (unless you are using v1.0, in which case nothing will be printed).
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* V1.1 Bug fix for board.GetPiece() and PieceList functions. Added Board.CreateBoardFromFEN() function.
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* V1.1 Bug fix for board.GetPiece() and PieceList functions. Added Board.CreateBoardFromFEN() function.
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* V1.11 (cosmetic changes only) Added coordinate names to board UI. Fixed human player input bug.
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* V1.11 UI changes: Added coordinate names to board UI and fixed human player input bug.
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* V1.12 Small fixes to board.IsDraw(): Fifty move counter is now updated properly during search, and insufficient material is now detected for lone bishops on the same square colour.
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## Submission Due Date
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## Submission Due Date
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October 1st 2023.<br>
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October 1st 2023.<br>
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