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Sebastian Lague 2023-07-22 14:52:26 +02:00 committed by GitHub
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@ -6,8 +6,8 @@ I will then create a video exploring the implementations of the best and most un
I also plan to make a small game that features these most interesting/challenging entries, so that everyone can try playing against them. I also plan to make a small game that features these most interesting/challenging entries, so that everyone can try playing against them.
## Change Log ## Change Log
I unfortunately missed a serious bug in the board.GetPiece() function and have had to update the project. Please keep an eye on the change log here in case I've made any other horrifying mistakes. Apologies for the inconvenience. The version you are currently using will be printed to the console when running the program (unless you are using v1.0, in which case nothing will be printed). I unfortunately missed a serious bug in the board.GetPiece() and PieceList functions and have had to update the project. Please keep an eye on the change log here in case I've made any other horrifying mistakes. Apologies for the inconvenience. The version you are currently using will be printed to the console when running the program (unless you are using v1.0, in which case nothing will be printed).
* V1.1 Bug fix for board.GetPiece() function. Added Board.CreateBoardFromFEN() function. * V1.1 Bug fix for board.GetPiece() and PieceList functions. Added Board.CreateBoardFromFEN() function.
* V1.11 (cosmetic changes only) Added coordinate names to board UI. Fixed human player input bug. * V1.11 (cosmetic changes only) Added coordinate names to board UI. Fixed human player input bug.
## Submission Due Date ## Submission Due Date