/***
*
*	Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*	
*	This product contains software technology licensed from Id 
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc. 
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Valve LLC.  All other use, distribution, or modification is prohibited
*   without written permission from Valve LLC.
*
****/

#pragma once

//
// Global header file for extension DLLs
//

#include "Platform.h"

// Header file containing definition of globalvars_t and entvars_t

// Vector class
#include "mathlib.h"

// Shared engine/DLL constants
#include "const.h"
#include "progdefs.h"
#include "edict.h"

// Shared header describing protocol between engine and DLLs
#include "eiface.h"

// Shared header between the client DLL and the game DLLs
#include "cdll_dll.h"
