Update Linux makefiles to use g++ instead of gcc to compile and link all code
#33
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fb9743afee
commit
0bd0634ff8
3 changed files with 11 additions and 15 deletions
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@ -27,7 +27,6 @@ ARCH=i386
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ELF-GC-DYNSTR=./elf-gc-dynstr
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ifeq ($(OS),Linux)
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CC="gcc -m32"
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CPLUS="g++ -m32"
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CPP_LIB:=-L$(shell g++ -m32 -print-file-name=libstdc++.so | xargs dirname) -lstdc++ -ldl -lpthread
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endif
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@ -54,16 +53,13 @@ ifeq ($(OS),Darwin)
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ifeq ($(origin AR), default)
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AR = libtool -static -o
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endif
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ifeq ($(origin CC), default)
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CC ="$(COMPILER_BIN_DIR)/clang -Qunused-arguments -isysroot $(SDKROOT) -mmacosx-version-min=10.5 -fasm-blocks -I$(SDKROOT)/usr/include/malloc $(ARCH_FLAGS)"
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endif
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ifeq ($(origin CXX), default)
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CPLUS ="$(COMPILER_BIN_DIR)/clang++ -Qunused-arguments -isysroot $(SDKROOT) -mmacosx-version-min=10.5 -fasm-blocks -I$(SDKROOT)/usr/include/malloc $(ARCH_FLAGS)"
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endif
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LINK ?= $(CXX)
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endif
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CLINK=$(CC)
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CLINK=$(CPLUS)
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ifeq "$(CFG)" "release"
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ARCH_CFLAGS_I486=-O3
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@ -146,10 +142,10 @@ targets: $(TARGETS)
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hl_cdll: build_dir
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$(MAKE_HL_CDLL) ARCH=i686 CC=$(CC) CPLUS=$(CPLUS) CPP_LIB="$(CPP_LIB)" BUILD_DIR=$(BUILD_DIR) BUILD_OBJ_DIR=$(BUILD_OBJ_DIR) SOURCE_DIR=$(SOURCE_DIR) ENGINE_SRC_DIR=$(ENGINE_SRC_DIR) COMMON_SRC_DIR=$(COMMON_SRC_DIR) BASE_CFLAGS="$(BASE_CFLAGS)" PUBLIC_SRC_DIR=$(PUBLIC_SRC_DIR) ARCH_CFLAGS="$(ARCH_CFLAGS_I686)" GAME_SHARED_SRC_DIR=$(GAME_SHARED_SRC_DIR) CLINK=$(CLINK) PM_SRC_DIR=$(PM_SRC_DIR) SHLIBEXT=$(SHLIBEXT) SHLIBCFLAGS=$(SHLIBCFLAGS) SHLIBLDFLAGS=$(SHLIBLDFLAGS) CFG=$(CFG) OS=$(OS)
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$(MAKE_HL_CDLL) ARCH=i686 CPLUS=$(CPLUS) CPP_LIB="$(CPP_LIB)" BUILD_DIR=$(BUILD_DIR) BUILD_OBJ_DIR=$(BUILD_OBJ_DIR) SOURCE_DIR=$(SOURCE_DIR) ENGINE_SRC_DIR=$(ENGINE_SRC_DIR) COMMON_SRC_DIR=$(COMMON_SRC_DIR) BASE_CFLAGS="$(BASE_CFLAGS)" PUBLIC_SRC_DIR=$(PUBLIC_SRC_DIR) ARCH_CFLAGS="$(ARCH_CFLAGS_I686)" GAME_SHARED_SRC_DIR=$(GAME_SHARED_SRC_DIR) CLINK=$(CLINK) PM_SRC_DIR=$(PM_SRC_DIR) SHLIBEXT=$(SHLIBEXT) SHLIBCFLAGS=$(SHLIBCFLAGS) SHLIBLDFLAGS=$(SHLIBLDFLAGS) CFG=$(CFG) OS=$(OS)
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hl: build_dir
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$(MAKE_HL_LIB) CC=$(CC) ARCH=$(ARCH) CPP_LIB="$(CPP_LIB)" BUILD_DIR=$(BUILD_DIR) BUILD_OBJ_DIR=$(BUILD_OBJ_DIR) SOURCE_DIR=$(SOURCE_DIR) ENGINE_SRC_DIR=$(ENGINE_SRC_DIR) COMMON_SRC_DIR=$(COMMON_SRC_DIR) PM_SRC_DIR=$(PM_SRC_DIR) GAME_SHARED_SRC_DIR=$(GAME_SHARED_SRC_DIR) BASE_CFLAGS="$(BASE_CFLAGS)" SHLIBEXT=$(SHLIBEXT) SHLIBCFLAGS=$(SHLIBCFLAGS) SHLIBLDFLAGS=$(SHLIBLDFLAGS) PUBLIC_SRC_DIR=$(PUBLIC_SRC_DIR) CFG=$(CFG) OS=$(OS) ARCH_CFLAGS="$(ARCH_CFLAGS_I686)"
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$(MAKE_HL_LIB) CPLUS=$(CPLUS) ARCH=$(ARCH) CPP_LIB="$(CPP_LIB)" BUILD_DIR=$(BUILD_DIR) BUILD_OBJ_DIR=$(BUILD_OBJ_DIR) SOURCE_DIR=$(SOURCE_DIR) ENGINE_SRC_DIR=$(ENGINE_SRC_DIR) COMMON_SRC_DIR=$(COMMON_SRC_DIR) PM_SRC_DIR=$(PM_SRC_DIR) GAME_SHARED_SRC_DIR=$(GAME_SHARED_SRC_DIR) BASE_CFLAGS="$(BASE_CFLAGS)" SHLIBEXT=$(SHLIBEXT) SHLIBCFLAGS=$(SHLIBCFLAGS) SHLIBLDFLAGS=$(SHLIBLDFLAGS) PUBLIC_SRC_DIR=$(PUBLIC_SRC_DIR) CFG=$(CFG) OS=$(OS) ARCH_CFLAGS="$(ARCH_CFLAGS_I686)"
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clean:
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-rm -rf $(BUILD_OBJ_DIR)
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@ -28,7 +28,7 @@ endif
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DO_CC=$(CPLUS) $(INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_PUBLIC_CC=$(CPLUS) $(COMMON_INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
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DO_COMMON_CC=$(CPLUS) $(INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
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DO_PM_SHARED_CC=$(CC) $(INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
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DO_PM_SHARED_CC=$(CPLUS) $(INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
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#####################################################################
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@ -23,13 +23,13 @@ PM_INCLUDEDIRS=-I$(HLDLL_SRC_DIR) -I$(COMMON_SRC_DIR) -I$(PUBLIC_SRC_DIR)
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GAME_SHARED_INCLUDEDIRS=-I$(HLDLL_SRC_DIR) -I$(ENGINE_SRC_DIR) -I$(COMMON_SRC_DIR) -I$(PM_SRC_DIR) -I$(PUBLIC_SRC_DIR)
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COMMON_INCLUDEDIRS=-I$(HLDLL_SRC_DIR) -I$(ENGINE_SRC_DIR) -I$(COMMON_SRC_DIR) -I$(PM_SRC_DIR) -I$(PUBLIC_SRC_DIR)
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LDFLAGS= -lm -lstdc++
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LDFLAGS= $(CPP_LIB) -lm
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DO_HLDLL_CC=$(CC) $(HLDLL_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_HLWPN_CC=$(CC) $(HLWPN_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_PM_CC=$(CC) $(PM_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_GAME_SHARED_CC=$(CC) $(GAME_SHARED_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_COMMON_CC=$(CC) $(COMMON_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_HLDLL_CC=$(CPLUS) $(HLDLL_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_HLWPN_CC=$(CPLUS) $(HLWPN_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_PM_CC=$(CPLUS) $(PM_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_GAME_SHARED_CC=$(CPLUS) $(GAME_SHARED_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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DO_COMMON_CC=$(CPLUS) $(COMMON_INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
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#####################################################################
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@ -159,7 +159,7 @@ dirs:
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-mkdir $(COMMON_OBJ_DIR)
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hl.$(SHLIBEXT): $(HLDLL_OBJS) $(HLWPN_OBJS) $(PM_OBJS) $(GAME_SHARED_OBJS) $(COMMON_OBJS)
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$(CC) $(LDFLAGS) $(SHLIBLDFLAGS) -o $(BUILD_DIR)/$@ $(HLDLL_OBJS) $(HLWPN_OBJS) $(PM_OBJS) $(GAME_SHARED_OBJS) $(COMMON_OBJS)
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$(CPLUS) $(LDFLAGS) $(CPP_LIB) $(SHLIBLDFLAGS) -o $(BUILD_DIR)/$@ $(HLDLL_OBJS) $(HLWPN_OBJS) $(PM_OBJS) $(GAME_SHARED_OBJS) $(COMMON_OBJS)
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./gendbg.sh $(BUILD_DIR)/hl.$(SHLIBEXT)
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$(HLWPN_OBJ_DIR)/%.o : $(HLWPN_SRC_DIR)/%.cpp
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