[HL25] Backport several float specifiers

This commit is contained in:
Joël Troch 2024-08-28 18:20:20 +02:00
parent 1fbb2589d7
commit 203f7d86fa
4 changed files with 5 additions and 5 deletions

View file

@ -1980,7 +1980,7 @@ void CBaseMonster::MoveExecute(CBaseEntity* pTargetEnt, const Vector& vecDir, fl
while (flTotal > 0.001)
{
// don't walk more than 16 units or stairs stop working
flStep = V_min(16.0, flTotal);
flStep = V_min(16.0f, flTotal);
UTIL_MoveToOrigin(ENT(pev), m_Route[m_iRouteIndex].vecLocation, flStep, MOVE_NORMAL);
flTotal -= flStep;
}

View file

@ -890,7 +890,7 @@ void CNihilanth::HuntThink()
}
else
{
m_flAdj = V_min(m_flAdj + 10, 1000);
m_flAdj = V_min(m_flAdj + 10.0f, 1000.0f);
}
}

View file

@ -403,11 +403,11 @@ void CTalkMonster::StartTask(Task_t* pTask)
if (yaw < 0)
{
pev->ideal_yaw = V_min(yaw + 45, 0) + pev->angles.y;
pev->ideal_yaw = V_min(yaw + 45.0f, 0.0f) + pev->angles.y;
}
else
{
pev->ideal_yaw = V_max(yaw - 45, 0) + pev->angles.y;
pev->ideal_yaw = V_max(yaw - 45.0f, 0.0f) + pev->angles.y;
}
}
TaskComplete();

View file

@ -2913,7 +2913,7 @@ void PM_DropPunchAngle(Vector& punchangle)
len = VectorNormalize(punchangle);
len -= (10.0 + len * 0.5) * pmove->frametime;
len = V_max(len, 0.0);
len = V_max(len, 0.0f);
VectorScale(punchangle, len, punchangle);
}