[HL25] Rename extra CVAR flags and update descriptions
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1 changed files with 4 additions and 4 deletions
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@ -25,10 +25,10 @@
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#define FCVAR_PRINTABLEONLY (1 << 7) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
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#define FCVAR_UNLOGGED (1 << 8) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
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#define FCVAR_NOEXTRAWHITEPACE (1 << 9) // strip trailing/leading white space from this cvar
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#define FCVAR_PRIVILEGED (1 << 10) // only available in privileged mode
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#define FCVAR_FILTERABLE (1 << 11) // filtered in unprivileged mode if cl_filterstuffcmd is 1
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#define FCVAR_ISEXECUTED (1 << 12) // This cvar's string contains a value that will be executed as a cfg file; don't allow commands to be appended to it
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#define FCVAR_ISPATH (1 << 13) // This cvar's string is a path or filename; don't allow absolute paths, escaping to another directory or backslashes
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#define FCVAR_PRIVILEGED (1 << 10) // Not queryable/settable by unprivileged sources
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#define FCVAR_FILTERSTUFFTEXT (1 << 11) // Not queryable/settable if unprivileged and filterstufftext is enabled
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#define FCVAR_FILTERCHARS (1 << 12) // This cvar's string will be filtered for 'bad' characters (e.g. ';', '\n')
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#define FCVAR_NOBADPATHS (1 << 13) // This cvar's string cannot contain file paths that are above the current directory
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typedef struct cvar_s
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{
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