parent
91cf9de3b4
commit
667e0aea57
26 changed files with 57 additions and 57 deletions
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@ -26,7 +26,7 @@
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#define RGB_REDISH 0x00FF1010 //255,160,0
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#define RGB_GREENISH 0x0000A000 //0,160,0
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#ifndef _WIN32
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#ifndef WIN32
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#define _cdecl
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#endif
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@ -148,7 +148,7 @@ cvar_t *joy_wwhack2;
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int joy_avail, joy_advancedinit, joy_haspov;
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#ifdef _WIN32
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#ifdef WIN32
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DWORD s_hMouseThreadId = 0;
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HANDLE s_hMouseThread = 0;
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HANDLE s_hMouseQuitEvent = 0;
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@ -173,7 +173,7 @@ void Force_CenterView_f ()
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}
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}
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#ifdef _WIN32
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#ifdef WIN32
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long s_mouseDeltaX = 0;
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long s_mouseDeltaY = 0;
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POINT current_pos;
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@ -227,7 +227,7 @@ void DLLEXPORT IN_ActivateMouse ()
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{
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if (mouseinitialized)
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{
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#ifdef _WIN32
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#ifdef WIN32
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if (mouseparmsvalid)
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restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
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@ -235,7 +235,7 @@ void DLLEXPORT IN_ActivateMouse ()
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mouseactive = 1;
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}
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#ifdef _WIN32
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#ifdef WIN32
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if (!m_bRawInput)
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{
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SDL_SetRelativeMouseMode(SDL_FALSE);
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@ -261,7 +261,7 @@ void DLLEXPORT IN_DeactivateMouse ()
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{
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if (mouseinitialized)
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{
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#ifdef _WIN32
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#ifdef WIN32
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if (restore_spi)
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SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
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@ -270,7 +270,7 @@ void DLLEXPORT IN_DeactivateMouse ()
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mouseactive = 0;
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}
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#ifdef _WIN32
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#ifdef WIN32
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if (m_bRawInput)
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{
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mouseRelative = SDL_FALSE;
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@ -291,7 +291,7 @@ void IN_StartupMouse ()
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return;
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mouseinitialized = 1;
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#ifdef _WIN32
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#ifdef WIN32
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mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
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if (mouseparmsvalid)
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@ -326,7 +326,7 @@ void IN_Shutdown ()
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{
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IN_DeactivateMouse ();
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#ifdef _WIN32
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#ifdef WIN32
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if ( s_hMouseQuitEvent )
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{
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SetEvent( s_hMouseQuitEvent );
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@ -377,7 +377,7 @@ FIXME: Call through to engine?
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void IN_ResetMouse()
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{
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// no work to do in SDL
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#ifdef _WIN32
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#ifdef WIN32
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if ( gpGlobals && ( gpGlobals->time - s_flRawInputUpdateTime > 1.0f || s_flRawInputUpdateTime == 0.0f ) )
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{
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s_flRawInputUpdateTime = gpGlobals->time;
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@ -502,7 +502,7 @@ void IN_MouseMove ( float frametime, usercmd_t *cmd)
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if ( !iMouseInUse && !gHUD.m_iIntermission && !g_iVisibleMouse )
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{
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int deltaX, deltaY;
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#ifdef _WIN32
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#ifdef WIN32
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if ( !m_bRawInput )
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{
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if ( m_bMouseThread )
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@ -521,13 +521,13 @@ void IN_MouseMove ( float frametime, usercmd_t *cmd)
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#endif
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{
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SDL_GetRelativeMouseState( &deltaX, &deltaY );
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#ifdef _WIN32
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#ifdef WIN32
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current_pos.x = deltaX;
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current_pos.y = deltaY;
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#endif
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}
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#ifdef _WIN32
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#ifdef WIN32
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if ( !m_bRawInput )
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{
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if ( m_bMouseThread )
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@ -603,7 +603,7 @@ void IN_MouseMove ( float frametime, usercmd_t *cmd)
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gEngfuncs.SetViewAngles( (float *)viewangles );
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#ifdef _WIN32
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#ifdef WIN32
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if (!m_bRawInput && mouseRelative)
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{
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SDL_SetRelativeMouseMode(SDL_FALSE);
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@ -641,7 +641,7 @@ void DLLEXPORT IN_Accumulate ()
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{
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if (mouseactive)
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{
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#ifdef _WIN32
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#ifdef WIN32
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if ( !m_bRawInput )
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{
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if ( !m_bMouseThread )
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@ -1133,7 +1133,7 @@ void IN_Init ()
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m_customaccel_max = gEngfuncs.pfnRegisterVariable ( "m_customaccel_max", "0", FCVAR_ARCHIVE );
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m_customaccel_exponent = gEngfuncs.pfnRegisterVariable ( "m_customaccel_exponent", "1", FCVAR_ARCHIVE );
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#ifdef _WIN32
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#ifdef WIN32
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m_bRawInput = CVAR_GET_FLOAT( "m_rawinput" ) > 0;
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m_bMouseThread = gEngfuncs.CheckParm ("-mousethread", NULL ) != NULL;
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m_mousethread_sleep = gEngfuncs.pfnRegisterVariable ( "m_mousethread_sleep", "10", FCVAR_ARCHIVE );
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@ -708,7 +708,7 @@ int TeamFortressViewport::CreateCommandMenu( const char * menuFile, int directio
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return newIndex;
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}
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#ifdef _WIN32
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#ifdef WIN32
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try
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{
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#endif
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@ -918,7 +918,7 @@ try
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pfile = gEngfuncs.COM_ParseFile(pfile, token);
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}
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#ifdef _WIN32
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#ifdef WIN32
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}
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catch( CException *e )
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{
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@ -96,7 +96,7 @@ void ForEachBannedPlayer(char id[16])
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id[8], id[9], id[10], id[11],
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id[12], id[13], id[14], id[15]
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);
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#ifdef _WIN32
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#ifdef WIN32
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strupr(str);
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#endif
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gEngfuncs.pfnConsolePrint(str);
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@ -52,7 +52,7 @@ using qboolean = int;
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#define ARRAYSIZE(p) (sizeof(p)/sizeof(p[0]))
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// Prevent tons of unused windows definitions
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#ifdef _WIN32
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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//Disable all Windows 10 and older APIs otherwise pulled in by Windows.h
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@ -111,7 +111,7 @@ using qboolean = int;
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#define strupr _strupr
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#define DLLEXPORT __declspec( dllexport )
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#else // _WIN32
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#else // WIN32
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#define FALSE 0
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#define TRUE (!FALSE)
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typedef uint32 ULONG;
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@ -128,7 +128,7 @@ typedef int BOOL;
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#define _alloca alloca
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#define DLLEXPORT __attribute__ ( ( visibility( "default" ) ) )
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#endif //_WIN32
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#endif //WIN32
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#define V_min(a,b) (((a) < (b)) ? (a) : (b))
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#define V_max(a,b) (((a) > (b)) ? (a) : (b))
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@ -726,7 +726,7 @@ typedef struct
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unsigned r, g, b, a;
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} colorVec;
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#ifdef _WIN32
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#ifdef WIN32
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#pragma pack(push,2)
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#endif
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@ -735,7 +735,7 @@ typedef struct
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unsigned short r, g, b, a;
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} PackedColorVec;
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#ifdef _WIN32
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#ifdef WIN32
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#pragma pack(pop)
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#endif
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typedef struct link_s
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@ -27,7 +27,7 @@ typedef struct
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} MD5Context_t;
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#ifdef _WIN32
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#ifdef WIN32
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typedef uint32 CRC32_t;
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#else
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typedef uint32 CRC32_t;
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@ -74,7 +74,7 @@ typedef union DLONG {
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extern DLONG dlong;
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#ifdef _WIN32
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#ifdef WIN32
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void __inline set_fpu_cw(void)
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{
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_asm
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@ -26,7 +26,7 @@
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#include "saverestore.h"
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#include "doors.h"
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#if !defined ( _WIN32 )
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#if !defined ( WIN32 )
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#include <string.h> // memset())))
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#endif
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@ -41,7 +41,7 @@
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#include "pm_shared.h"
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#include "UserMessages.h"
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#if !defined ( _WIN32 )
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#if !defined ( WIN32 )
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#include <ctype.h>
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#endif
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@ -30,13 +30,13 @@ enginefuncs_t g_engfuncs;
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globalvars_t *gpGlobals;
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#undef DLLEXPORT
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#ifdef _WIN32
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#ifdef WIN32
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#define DLLEXPORT __stdcall
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#else
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#define DLLEXPORT __attribute__ ((visibility("default")))
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#endif
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#ifdef _WIN32
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#ifdef WIN32
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// Required DLL entry point
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BOOL WINAPI DllMain(
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#include "hltv.h"
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#include "UserMessages.h"
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#if !defined ( _WIN32 )
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#if !defined ( WIN32 )
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#include <ctype.h>
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#endif
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#include "animation.h"
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#include "doors.h"
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#if !defined ( _WIN32 )
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#if !defined ( WIN32 )
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include "talkmonster.h"
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#include "gamerules.h"
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#if !defined ( _WIN32 )
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#if !defined ( WIN32 )
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#include <ctype.h>
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#endif
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@ -1783,7 +1783,7 @@ void CSaveRestoreBuffer :: BufferRewind( int size )
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m_pdata->size -= size;
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}
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#ifndef _WIN32
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#ifndef WIN32
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extern "C" {
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unsigned _rotr ( unsigned val, int shift)
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{
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@ -5,7 +5,7 @@
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#include "Sequence.h"
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#include "common_types.h"
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#ifndef _WIN32
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#ifndef WIN32
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#include "enums.h"
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#endif
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@ -33,7 +33,7 @@
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//
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/*
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#ifdef _WIN32
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#ifdef WIN32
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#define DLLEXPORT __stdcall
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#else
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#define DLLEXPORT __attribute__ ((visibility("default")))
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typedef struct saverestore_s SAVERESTOREDATA;
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#ifdef _WIN32
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#ifdef WIN32
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typedef
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#endif
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struct saverestore_s
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@ -362,7 +362,7 @@ struct saverestore_s
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char szCurrentMapName[32]; // To check global entities
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}
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#ifdef _WIN32
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#ifdef WIN32
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SAVERESTOREDATA
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#endif
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;
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@ -7,7 +7,7 @@
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#include "steam/steamtypes.h"
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#ifndef _WIN32
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#ifndef WIN32
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#define MAX_PATH PATH_MAX
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#include <sys/stat.h>
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#include <sys/types.h>
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@ -3,7 +3,7 @@
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#include <stdio.h>
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#include "interface.h"
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#if !defined ( _WIN32 )
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#if !defined ( WIN32 )
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// Linux doesn't have this function so this emulates its functionality
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//
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//
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@ -101,7 +101,7 @@ static IBaseInterface *CreateInterfaceLocal( const char *pName, int *pReturnCode
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}
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#endif
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#ifdef _WIN32
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include "windows.h"
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#endif
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@ -125,7 +125,7 @@ static void *Sys_GetProcAddress( const char *pModuleName, const char *pName )
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// hlds_run wants to use this function
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void *Sys_GetProcAddress( void *pModuleHandle, const char *pName )
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{
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#if defined ( _WIN32 )
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#if defined ( WIN32 )
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return GetProcAddress( (HINSTANCE)pModuleHandle, pName );
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#else
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return GetProcAddress( pModuleHandle, pName );
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@ -139,7 +139,7 @@ void *Sys_GetProcAddress( void *pModuleHandle, const char *pName )
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//-----------------------------------------------------------------------------
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CSysModule *Sys_LoadModule( const char *pModuleName )
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{
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#if defined ( _WIN32 )
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#if defined ( WIN32 )
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HMODULE hDLL = LoadLibrary( pModuleName );
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#else
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HMODULE hDLL = NULL;
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@ -173,7 +173,7 @@ CSysModule *Sys_LoadModule( const char *pModuleName )
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if( !hDLL )
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{
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char str[512];
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#if defined ( _WIN32 )
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#if defined ( WIN32 )
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snprintf( str, sizeof(str), "%s.dll", pModuleName );
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hDLL = LoadLibrary( str );
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#elif defined(OSX)
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return;
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HMODULE hDLL = reinterpret_cast<HMODULE>(pModule);
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#if defined ( _WIN32 )
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#if defined ( WIN32 )
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FreeLibrary( hDLL );
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#else
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dlclose((void *)hDLL);
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@ -221,7 +221,7 @@ CreateInterfaceFn Sys_GetFactory( CSysModule *pModule )
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return NULL;
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HMODULE hDLL = reinterpret_cast<HMODULE>(pModule);
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#if defined ( _WIN32 )
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#if defined ( WIN32 )
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return reinterpret_cast<CreateInterfaceFn>(GetProcAddress( hDLL, CREATEINTERFACE_PROCNAME ));
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#else
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// Linux gives this error:
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@ -257,7 +257,7 @@ CreateInterfaceFn Sys_GetFactoryThis()
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//-----------------------------------------------------------------------------
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CreateInterfaceFn Sys_GetFactory( const char *pModuleName )
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{
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#if defined ( _WIN32 )
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#if defined ( WIN32 )
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return static_cast<CreateInterfaceFn>( Sys_GetProcAddress( pModuleName, CREATEINTERFACE_PROCNAME ) );
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#else
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// Linux gives this error:
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@ -20,7 +20,7 @@
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#pragma once
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#if !defined ( _WIN32 )
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#if !defined ( WIN32 )
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#include <dlfcn.h> // dlopen,dlclose, et al
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#include <unistd.h>
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@ -5,7 +5,7 @@
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#define PARTICLEMAN_INTERFACE "create_particleman"
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#ifdef _WIN32
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#ifdef WIN32
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#define PARTICLEMAN_DLLNAME "cl_dlls/particleman.dll"
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#elif defined(OSX)
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#define PARTICLEMAN_DLLNAME "cl_dlls/particleman.dylib"
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@ -40,7 +40,7 @@ public:
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{
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// Requested size should match size of class.
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if ( size != sizeof( CCoreTriangleEffect ) )
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#ifdef _WIN32
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#ifdef WIN32
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throw "Error in requested size of new particle class instance.";
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#else
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return NULL;
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@ -190,7 +190,7 @@ protected:
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// from being successfully allocated.
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if ((unsigned)size > (unsigned long) CMiniMem::Instance()->MaxBlockSize())
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{
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#ifdef _WIN32
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#ifdef WIN32
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throw "New particle class is larger than memory pool max size, update lMaxParticleClassSize() function.";
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#endif
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return(false);
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@ -26,7 +26,7 @@
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typedef unsigned char uint8;
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typedef signed char int8;
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#if defined( _WIN32 )
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#if defined( WIN32 )
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typedef __int16 int16;
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typedef unsigned __int16 uint16;
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@ -43,7 +43,7 @@ typedef __int32 intp;
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typedef unsigned __int32 uintp;
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#endif
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#else // _WIN32
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#else // WIN32
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typedef short int16;
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typedef unsigned short uint16;
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@ -59,7 +59,7 @@ typedef int intp;
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typedef unsigned int uintp;
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#endif
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#endif // else _WIN32
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#endif // else WIN32
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#ifdef __cplusplus
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const int k_cubSaltSize = 8;
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@ -76,7 +76,7 @@
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// then App can come along later and fire all the signals
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//TODO: Change all method naming to starting with a capital letter.
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|
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#ifdef _WIN32
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#ifdef WIN32
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# define VGUIAPI __declspec( dllexport )
|
||||
#else
|
||||
# define VGUIAPI __attribute__ ((visibility("default")))
|
||||
|
|
|
@ -163,7 +163,7 @@ protected:
|
|||
ELEMTYPE* _data;
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef WIN32
|
||||
//forward referencing all the template types used so they get exported
|
||||
template class VGUIAPI Dar<char>;
|
||||
template class VGUIAPI Dar<char*>;
|
||||
|
|
|
@ -31,7 +31,7 @@ class VGUIAPI Font
|
|||
virtual void getCharABCwide(int ch,int& a,int& b,int& c);
|
||||
virtual void getTextSize(const char* text,int& wide,int& tall);
|
||||
virtual int getTall();
|
||||
#ifndef _WIN32
|
||||
#ifndef WIN32
|
||||
virtual int getWide();
|
||||
#endif
|
||||
virtual int getId();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue