From ae352a633db6d914a9dd8263b191328adf720579 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jo=C3=ABl=20Troch?= Date: Wed, 28 Aug 2024 14:05:03 +0200 Subject: [PATCH] [HL25] Backport change to hand grenade arc throw --- dlls/handgrenade.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/dlls/handgrenade.cpp b/dlls/handgrenade.cpp index 5c5d80e..0a6fbdf 100644 --- a/dlls/handgrenade.cpp +++ b/dlls/handgrenade.cpp @@ -130,9 +130,10 @@ void CHandGrenade::WeaponIdle() else angThrow.x = -10 + angThrow.x * ((90 + 10) / 90.0); - float flVel = (90 - angThrow.x) * 4; - if (flVel > 500) - flVel = 500; + static float flMultiplier = 6.5f; + float flVel = (90 - angThrow.x) * flMultiplier; + if (flVel > 1000) + flVel = 1000; UTIL_MakeVectors(angThrow);