24 lines
580 B
C
24 lines
580 B
C
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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// Camera.h -- defines and such for a 3rd person camera
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// NOTE: must include quakedef.h first
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#pragma once
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// pitch, yaw, dist/roll
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extern Vector cam_ofs;
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// photomode pos
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extern Vector cam_pm_ofs;
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// Using third person camera
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extern bool cam_thirdperson;
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extern bool cam_photomode;
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void CAM_Init();
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void CAM_ClearStates();
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void CAM_StartMouseMove();
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void CAM_EndMouseMove();
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