45 lines
1,008 B
C++
45 lines
1,008 B
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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//
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// util.cpp
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//
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// implementation of class-less helper functions
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//
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#include <cstdio>
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#include <cstdlib>
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#include "hud.h"
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#include "cl_util.h"
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#include <string.h>
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HSPRITE LoadSprite(const char* pszName)
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{
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int iRes;
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char sz[256];
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if (ScreenWidth > 2560 && ScreenHeight > 1600)
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iRes = 2560;
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else if (ScreenWidth >= 1280 && ScreenHeight > 720)
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iRes = 1280;
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else if (ScreenWidth >= 640)
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iRes = 640;
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else
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iRes = 320;
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sprintf(sz, pszName, iRes);
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return SPR_Load(sz);
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}
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