Fix wrong game event manager interface version
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f1fce4c95d
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1 changed files with 3 additions and 2 deletions
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@ -24,14 +24,15 @@ struct EngineInterfaces
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{
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{
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}
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}
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EngineInterfaces(CreateInterfaceFn engineFactory, CreateInterfaceFn serverFactory)
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EngineInterfaces(CreateInterfaceFn engineFactory, CreateInterfaceFn serverFactory) :
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EngineInterfaces()
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{
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{
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// Engine interfaces
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// Engine interfaces
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cvar = (ICvar*)engineFactory(CVAR_QUERY_INTERFACE_VERSION, NULL);
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cvar = (ICvar*)engineFactory(CVAR_QUERY_INTERFACE_VERSION, NULL);
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engineServer = (IVEngineServer*)engineFactory(INTERFACEVERSION_VENGINESERVER, NULL);
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engineServer = (IVEngineServer*)engineFactory(INTERFACEVERSION_VENGINESERVER, NULL);
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engineTrace = (IEngineTrace*)engineFactory(INTERFACEVERSION_ENGINETRACE_SERVER, NULL);
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engineTrace = (IEngineTrace*)engineFactory(INTERFACEVERSION_ENGINETRACE_SERVER, NULL);
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gameEventManager =
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gameEventManager =
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(IGameEventManager2*)engineFactory(INTERFACEVERSION_GAMEEVENTSMANAGER, NULL);
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(IGameEventManager2*)engineFactory(INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL);
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serverPluginHelpers =
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serverPluginHelpers =
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(IServerPluginHelpers*)engineFactory(INTERFACEVERSION_ISERVERPLUGINHELPERS, NULL);
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(IServerPluginHelpers*)engineFactory(INTERFACEVERSION_ISERVERPLUGINHELPERS, NULL);
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uniformRandomStream =
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uniformRandomStream =
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