toygame/proc/linux/_gcc_base.sh
2025-01-11 17:11:28 +02:00

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#!/bin/bash
# Clean
rm -rf bin
mkdir bin
# Copy assets
./proc/win/copy_assets.sh
cd bin
flags=(
-std=gnu99 -w -ldl -lGL -lX11 -pthread -lXi $1
)
inc=(
-I ../third_party/include/
)
libs=(
-lm
)
# Build game
proj_name=game
echo Building ${proj_name}...
src=(
../src/main.c
../src/**/*.c
)
build_cmd="gcc ${inc[*]} ${src[*]} ${flags[*]} ${libs[*]} -o ${proj_name}"
echo ${build_cmd}
${build_cmd}
if [ "$?" -ne "0" ]; then
exit 1
fi
if [ "$2" == "game" ]; then
exit 1
fi
# Build model viewer
proj_name=modelviewer
echo Building ${proj_name}...
src=(
../src/model_viewer.c
../src/**/*.c
)
build_cmd="gcc ${inc[*]} ${src[*]} ${flags[*]} ${libs[*]} -o ${proj_name}"
echo ${build_cmd}
${build_cmd}