gltf loading; world space lighting for now

This commit is contained in:
Lauri Räsänen 2023-01-23 00:24:05 +02:00
parent db95acf998
commit 1a7a6707d9
10 changed files with 546 additions and 56 deletions

View file

@ -10,9 +10,6 @@ use winit::{
pub async fn run() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
window.set_cursor_grab(true).unwrap();
window.set_cursor_visible(false);
window.set_decorations(false);
let mut state = State::new(&window).await;
let mut last_render = Instant::now();
@ -44,6 +41,11 @@ pub async fn run() {
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
state.resize(**new_inner_size);
}
WindowEvent::Focused(focused) => {
// window.set_cursor_grab(*focused).unwrap();
window.set_cursor_visible(!*focused);
window.set_decorations(!*focused);
}
_ => {}
}
}