gltf loading; world space lighting for now
This commit is contained in:
parent
db95acf998
commit
1a7a6707d9
10 changed files with 546 additions and 56 deletions
181
Cargo.lock
generated
181
Cargo.lock
generated
|
@ -8,6 +8,12 @@ version = "1.0.2"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "f26201604c87b1e01bd3d98f8d5d9a8fcbb815e8cedb41ffccbeb4bf593a35fe"
|
checksum = "f26201604c87b1e01bd3d98f8d5d9a8fcbb815e8cedb41ffccbeb4bf593a35fe"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "adler32"
|
||||||
|
version = "1.2.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "aae1277d39aeec15cb388266ecc24b11c80469deae6067e17a1a7aa9e5c1f234"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "ahash"
|
name = "ahash"
|
||||||
version = "0.7.6"
|
version = "0.7.6"
|
||||||
|
@ -84,6 +90,12 @@ version = "1.1.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "d468802bab17cbc0cc575e9b053f41e72aa36bfa6b7f55e3529ffa43161b97fa"
|
checksum = "d468802bab17cbc0cc575e9b053f41e72aa36bfa6b7f55e3529ffa43161b97fa"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "base64"
|
||||||
|
version = "0.12.3"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "3441f0f7b02788e948e47f457ca01f1d7e6d92c693bc132c22b087d3141c03ff"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "bit-set"
|
name = "bit-set"
|
||||||
version = "0.5.3"
|
version = "0.5.3"
|
||||||
|
@ -438,6 +450,16 @@ dependencies = [
|
||||||
"syn",
|
"syn",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "deflate"
|
||||||
|
version = "0.8.6"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "73770f8e1fe7d64df17ca66ad28994a0a623ea497fa69486e14984e715c5d174"
|
||||||
|
dependencies = [
|
||||||
|
"adler32",
|
||||||
|
"byteorder",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "dispatch"
|
name = "dispatch"
|
||||||
version = "0.2.0"
|
version = "0.2.0"
|
||||||
|
@ -488,7 +510,7 @@ dependencies = [
|
||||||
"flume",
|
"flume",
|
||||||
"half",
|
"half",
|
||||||
"lebe",
|
"lebe",
|
||||||
"miniz_oxide",
|
"miniz_oxide 0.6.2",
|
||||||
"smallvec",
|
"smallvec",
|
||||||
"threadpool",
|
"threadpool",
|
||||||
]
|
]
|
||||||
|
@ -500,7 +522,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "a8a2db397cb1c8772f31494cb8917e48cd1e64f0fa7efac59fbd741a0a8ce841"
|
checksum = "a8a2db397cb1c8772f31494cb8917e48cd1e64f0fa7efac59fbd741a0a8ce841"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"crc32fast",
|
"crc32fast",
|
||||||
"miniz_oxide",
|
"miniz_oxide 0.6.2",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
|
@ -605,6 +627,43 @@ dependencies = [
|
||||||
"web-sys",
|
"web-sys",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "gltf"
|
||||||
|
version = "1.0.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "00e0a0eace786193fc83644907097285396360e9e82e30f81a21e9b1ba836a3e"
|
||||||
|
dependencies = [
|
||||||
|
"base64",
|
||||||
|
"byteorder",
|
||||||
|
"gltf-json",
|
||||||
|
"image 0.23.14",
|
||||||
|
"lazy_static",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "gltf-derive"
|
||||||
|
version = "1.0.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "bdd53d6e284bb2bf02a6926e4cc4984978c1990914d6cd9deae4e31cf37cd113"
|
||||||
|
dependencies = [
|
||||||
|
"inflections",
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "gltf-json"
|
||||||
|
version = "1.0.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "9949836a9ec5e7f83f76fb9bbcbc77f254a577ebbdb0820867bc11979ef97cad"
|
||||||
|
dependencies = [
|
||||||
|
"gltf-derive",
|
||||||
|
"serde",
|
||||||
|
"serde_derive",
|
||||||
|
"serde_json",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "gpu-alloc"
|
name = "gpu-alloc"
|
||||||
version = "0.5.3"
|
version = "0.5.3"
|
||||||
|
@ -698,6 +757,22 @@ version = "1.0.1"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "b9e0384b61958566e926dc50660321d12159025e767c18e043daf26b70104c39"
|
checksum = "b9e0384b61958566e926dc50660321d12159025e767c18e043daf26b70104c39"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "image"
|
||||||
|
version = "0.23.14"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "24ffcb7e7244a9bf19d35bf2883b9c080c4ced3c07a9895572178cdb8f13f6a1"
|
||||||
|
dependencies = [
|
||||||
|
"bytemuck",
|
||||||
|
"byteorder",
|
||||||
|
"color_quant",
|
||||||
|
"jpeg-decoder 0.1.22",
|
||||||
|
"num-iter",
|
||||||
|
"num-rational 0.3.2",
|
||||||
|
"num-traits",
|
||||||
|
"png 0.16.8",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "image"
|
name = "image"
|
||||||
version = "0.24.5"
|
version = "0.24.5"
|
||||||
|
@ -709,10 +784,10 @@ dependencies = [
|
||||||
"color_quant",
|
"color_quant",
|
||||||
"exr",
|
"exr",
|
||||||
"gif",
|
"gif",
|
||||||
"jpeg-decoder",
|
"jpeg-decoder 0.3.0",
|
||||||
"num-rational",
|
"num-rational 0.4.1",
|
||||||
"num-traits",
|
"num-traits",
|
||||||
"png",
|
"png 0.17.7",
|
||||||
"scoped_threadpool",
|
"scoped_threadpool",
|
||||||
"tiff",
|
"tiff",
|
||||||
]
|
]
|
||||||
|
@ -727,6 +802,12 @@ dependencies = [
|
||||||
"hashbrown",
|
"hashbrown",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "inflections"
|
||||||
|
version = "1.1.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "a257582fdcde896fd96463bf2d40eefea0580021c0712a0e2b028b60b47a837a"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "inplace_it"
|
name = "inplace_it"
|
||||||
version = "0.3.5"
|
version = "0.3.5"
|
||||||
|
@ -745,12 +826,24 @@ dependencies = [
|
||||||
"web-sys",
|
"web-sys",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "itoa"
|
||||||
|
version = "1.0.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "fad582f4b9e86b6caa621cabeb0963332d92eea04729ab12892c2533951e6440"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "jni-sys"
|
name = "jni-sys"
|
||||||
version = "0.3.0"
|
version = "0.3.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "8eaf4bc02d17cbdd7ff4c7438cafcdf7fb9a4613313ad11b4f8fefe7d3fa0130"
|
checksum = "8eaf4bc02d17cbdd7ff4c7438cafcdf7fb9a4613313ad11b4f8fefe7d3fa0130"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "jpeg-decoder"
|
||||||
|
version = "0.1.22"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "229d53d58899083193af11e15917b5640cd40b29ff475a1fe4ef725deb02d0f2"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "jpeg-decoder"
|
name = "jpeg-decoder"
|
||||||
version = "0.3.0"
|
version = "0.3.0"
|
||||||
|
@ -889,6 +982,15 @@ version = "0.2.1"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "68354c5c6bd36d73ff3feceb05efa59b6acb7626617f4962be322a825e61f79a"
|
checksum = "68354c5c6bd36d73ff3feceb05efa59b6acb7626617f4962be322a825e61f79a"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "miniz_oxide"
|
||||||
|
version = "0.3.7"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "791daaae1ed6889560f8c4359194f56648355540573244a5448a83ba1ecc7435"
|
||||||
|
dependencies = [
|
||||||
|
"adler32",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "miniz_oxide"
|
name = "miniz_oxide"
|
||||||
version = "0.6.2"
|
version = "0.6.2"
|
||||||
|
@ -1037,6 +1139,28 @@ dependencies = [
|
||||||
"num-traits",
|
"num-traits",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "num-iter"
|
||||||
|
version = "0.1.43"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "7d03e6c028c5dc5cac6e2dec0efda81fc887605bb3d884578bb6d6bf7514e252"
|
||||||
|
dependencies = [
|
||||||
|
"autocfg",
|
||||||
|
"num-integer",
|
||||||
|
"num-traits",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "num-rational"
|
||||||
|
version = "0.3.2"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "12ac428b1cb17fce6f731001d307d351ec70a6d202fc2e60f7d4c5e42d8f4f07"
|
||||||
|
dependencies = [
|
||||||
|
"autocfg",
|
||||||
|
"num-integer",
|
||||||
|
"num-traits",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "num-rational"
|
name = "num-rational"
|
||||||
version = "0.4.1"
|
version = "0.4.1"
|
||||||
|
@ -1193,6 +1317,18 @@ version = "0.3.26"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "6ac9a59f73473f1b8d852421e59e64809f025994837ef743615c6d0c5b305160"
|
checksum = "6ac9a59f73473f1b8d852421e59e64809f025994837ef743615c6d0c5b305160"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "png"
|
||||||
|
version = "0.16.8"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "3c3287920cb847dee3de33d301c463fba14dda99db24214ddf93f83d3021f4c6"
|
||||||
|
dependencies = [
|
||||||
|
"bitflags",
|
||||||
|
"crc32fast",
|
||||||
|
"deflate",
|
||||||
|
"miniz_oxide 0.3.7",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "png"
|
name = "png"
|
||||||
version = "0.17.7"
|
version = "0.17.7"
|
||||||
|
@ -1202,7 +1338,7 @@ dependencies = [
|
||||||
"bitflags",
|
"bitflags",
|
||||||
"crc32fast",
|
"crc32fast",
|
||||||
"flate2",
|
"flate2",
|
||||||
"miniz_oxide",
|
"miniz_oxide 0.6.2",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
|
@ -1325,7 +1461,8 @@ dependencies = [
|
||||||
"env_logger",
|
"env_logger",
|
||||||
"fs_extra",
|
"fs_extra",
|
||||||
"glob",
|
"glob",
|
||||||
"image",
|
"gltf",
|
||||||
|
"image 0.24.5",
|
||||||
"log",
|
"log",
|
||||||
"pollster",
|
"pollster",
|
||||||
"tobj",
|
"tobj",
|
||||||
|
@ -1339,6 +1476,12 @@ version = "1.1.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "08d43f7aa6b08d49f382cde6a7982047c3426db949b1424bc4b7ec9ae12c6ce2"
|
checksum = "08d43f7aa6b08d49f382cde6a7982047c3426db949b1424bc4b7ec9ae12c6ce2"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "ryu"
|
||||||
|
version = "1.0.12"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "7b4b9743ed687d4b4bcedf9ff5eaa7398495ae14e61cba0a295704edbc7decde"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "scoped-tls"
|
name = "scoped-tls"
|
||||||
version = "1.0.1"
|
version = "1.0.1"
|
||||||
|
@ -1363,6 +1506,28 @@ version = "1.0.152"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "bb7d1f0d3021d347a83e556fc4683dea2ea09d87bccdf88ff5c12545d89d5efb"
|
checksum = "bb7d1f0d3021d347a83e556fc4683dea2ea09d87bccdf88ff5c12545d89d5efb"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "serde_derive"
|
||||||
|
version = "1.0.152"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "af487d118eecd09402d70a5d72551860e788df87b464af30e5ea6a38c75c541e"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "serde_json"
|
||||||
|
version = "1.0.91"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "877c235533714907a8c2464236f5c4b2a17262ef1bd71f38f35ea592c8da6883"
|
||||||
|
dependencies = [
|
||||||
|
"itoa",
|
||||||
|
"ryu",
|
||||||
|
"serde",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "slotmap"
|
name = "slotmap"
|
||||||
version = "1.0.6"
|
version = "1.0.6"
|
||||||
|
@ -1478,7 +1643,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "7449334f9ff2baf290d55d73983a7d6fa15e01198faef72af07e2a8db851e471"
|
checksum = "7449334f9ff2baf290d55d73983a7d6fa15e01198faef72af07e2a8db851e471"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"flate2",
|
"flate2",
|
||||||
"jpeg-decoder",
|
"jpeg-decoder 0.3.0",
|
||||||
"weezl",
|
"weezl",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
|
|
@ -16,6 +16,7 @@ image = { version = "0.24", features = [ "png", "tga" ] }
|
||||||
anyhow = "1.0"
|
anyhow = "1.0"
|
||||||
cgmath = "0.18"
|
cgmath = "0.18"
|
||||||
tobj = { version = "3.2.1", features = [ "async", ] }
|
tobj = { version = "3.2.1", features = [ "async", ] }
|
||||||
|
gltf = "1.0.0"
|
||||||
|
|
||||||
[build-dependencies]
|
[build-dependencies]
|
||||||
anyhow = "1.0"
|
anyhow = "1.0"
|
||||||
|
|
|
@ -89,10 +89,10 @@ impl Camera {
|
||||||
self.position +=
|
self.position +=
|
||||||
right * (controller.move_right - controller.move_left) * controller.speed * dt;
|
right * (controller.move_right - controller.move_left) * controller.speed * dt;
|
||||||
self.position += up * (controller.move_up - controller.move_down) * controller.speed * dt;
|
self.position += up * (controller.move_up - controller.move_down) * controller.speed * dt;
|
||||||
println!(
|
// println!(
|
||||||
"camera pos ({}, {}, {})",
|
// "camera pos ({}, {}, {})",
|
||||||
self.position.x, self.position.y, self.position.z
|
// self.position.x, self.position.y, self.position.z
|
||||||
);
|
// );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -7,17 +7,15 @@ use super::model::{Mesh, Model};
|
||||||
pub struct LightUniform {
|
pub struct LightUniform {
|
||||||
pub position: [f32; 3],
|
pub position: [f32; 3],
|
||||||
_padding: u32,
|
_padding: u32,
|
||||||
pub color: [f32; 3],
|
pub color: [f32; 4],
|
||||||
_padding2: u32,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl LightUniform {
|
impl LightUniform {
|
||||||
pub fn new(position: [f32; 3], color: [f32; 3]) -> Self {
|
pub fn new(position: [f32; 3], color: [f32; 4]) -> Self {
|
||||||
return LightUniform {
|
return LightUniform {
|
||||||
position: position,
|
position: position,
|
||||||
_padding: 0,
|
_padding: 0,
|
||||||
color: color,
|
color: color,
|
||||||
_padding2: 0,
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -44,9 +44,9 @@ impl Material {
|
||||||
|
|
||||||
return Self {
|
return Self {
|
||||||
name: String::from(name),
|
name: String::from(name),
|
||||||
diffuse_texture: diffuse_texture,
|
diffuse_texture,
|
||||||
normal_texture: normal_texture,
|
normal_texture,
|
||||||
bind_group: bind_group,
|
bind_group,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -69,12 +69,12 @@ pub trait Vertex {
|
||||||
}
|
}
|
||||||
|
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
|
#[derive(Copy, Clone, Debug, Default, bytemuck::Pod, bytemuck::Zeroable)]
|
||||||
pub struct ModelVertex {
|
pub struct ModelVertex {
|
||||||
pub position: [f32; 3],
|
pub position: [f32; 3],
|
||||||
pub tex_coords: [f32; 2],
|
pub tex_coords: [f32; 2],
|
||||||
pub normal: [f32; 3],
|
pub normal: [f32; 3],
|
||||||
pub tangent: [f32; 3],
|
pub tangent: [f32; 4],
|
||||||
pub bitangent: [f32; 3],
|
pub bitangent: [f32; 3],
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,22 +1,27 @@
|
||||||
use std::io::{BufReader, Cursor};
|
use std::io::{BufReader, Cursor};
|
||||||
|
use std::path::PathBuf;
|
||||||
use wgpu::util::DeviceExt;
|
use wgpu::util::DeviceExt;
|
||||||
|
|
||||||
use crate::core::model::{Material, Mesh, Model, ModelVertex};
|
use crate::core::model::{Material, Mesh, Model, ModelVertex};
|
||||||
use crate::core::texture::Texture;
|
use crate::core::texture::Texture;
|
||||||
|
|
||||||
pub async fn load_string(file_name: &str) -> anyhow::Result<String> {
|
pub fn get_resource_path(file_name: &str) -> PathBuf {
|
||||||
let path = std::path::Path::new(env!("OUT_DIR"))
|
return std::path::Path::new(env!("OUT_DIR"))
|
||||||
.join("res")
|
.join("res")
|
||||||
.join(file_name);
|
.join(file_name);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn load_string(file_name: &str) -> anyhow::Result<String> {
|
||||||
|
let path = get_resource_path(file_name);
|
||||||
|
println!("load_string: Loading from {:?}", path.to_str());
|
||||||
let txt = std::fs::read_to_string(path)?;
|
let txt = std::fs::read_to_string(path)?;
|
||||||
|
|
||||||
return Ok(txt);
|
return Ok(txt);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn load_binary(file_name: &str) -> anyhow::Result<Vec<u8>> {
|
pub async fn load_binary(file_name: &str) -> anyhow::Result<Vec<u8>> {
|
||||||
let path = std::path::Path::new(env!("OUT_DIR"))
|
let path = get_resource_path(file_name);
|
||||||
.join("res")
|
println!("load_binary: Loading from {:?}", path.to_str());
|
||||||
.join(file_name);
|
|
||||||
let data = std::fs::read(path)?;
|
let data = std::fs::read(path)?;
|
||||||
|
|
||||||
return Ok(data);
|
return Ok(data);
|
||||||
|
@ -33,7 +38,7 @@ pub async fn load_texture(
|
||||||
return Texture::from_bytes(device, queue, &data, file_name, is_normal_map);
|
return Texture::from_bytes(device, queue, &data, file_name, is_normal_map);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn load_model(
|
pub async fn load_model_obj(
|
||||||
file_name: &str,
|
file_name: &str,
|
||||||
device: &wgpu::Device,
|
device: &wgpu::Device,
|
||||||
queue: &wgpu::Queue,
|
queue: &wgpu::Queue,
|
||||||
|
@ -102,7 +107,7 @@ pub async fn load_model(
|
||||||
m.mesh.normals[i * 3 + 1],
|
m.mesh.normals[i * 3 + 1],
|
||||||
m.mesh.normals[i * 3 + 2],
|
m.mesh.normals[i * 3 + 2],
|
||||||
],
|
],
|
||||||
tangent: [0.0; 3],
|
tangent: [0.0; 4],
|
||||||
bitangent: [0.0; 3],
|
bitangent: [0.0; 3],
|
||||||
})
|
})
|
||||||
.collect::<Vec<_>>();
|
.collect::<Vec<_>>();
|
||||||
|
@ -137,7 +142,9 @@ pub async fn load_model(
|
||||||
for i in 0..3 {
|
for i in 0..3 {
|
||||||
let sz = chunk[i] as usize;
|
let sz = chunk[i] as usize;
|
||||||
vertices[sz].tangent =
|
vertices[sz].tangent =
|
||||||
(tangent + cgmath::Vector3::from(vertices[sz].tangent)).into();
|
(cgmath::Vector4::new(tangent.x, tangent.y, tangent.z, 0.0)
|
||||||
|
+ cgmath::Vector4::from(vertices[sz].tangent))
|
||||||
|
.into();
|
||||||
vertices[sz].bitangent =
|
vertices[sz].bitangent =
|
||||||
(bitangent + cgmath::Vector3::from(vertices[sz].bitangent)).into();
|
(bitangent + cgmath::Vector3::from(vertices[sz].bitangent)).into();
|
||||||
triangles_included[sz] += 1;
|
triangles_included[sz] += 1;
|
||||||
|
@ -148,7 +155,7 @@ pub async fn load_model(
|
||||||
for (i, n) in triangles_included.into_iter().enumerate() {
|
for (i, n) in triangles_included.into_iter().enumerate() {
|
||||||
let denom = 1.0 / n as f32;
|
let denom = 1.0 / n as f32;
|
||||||
let mut v = &mut vertices[i];
|
let mut v = &mut vertices[i];
|
||||||
v.tangent = (cgmath::Vector3::from(v.tangent) * denom).into();
|
v.tangent = (cgmath::Vector4::from(v.tangent) * denom).into();
|
||||||
v.bitangent = (cgmath::Vector3::from(v.bitangent) * denom).into();
|
v.bitangent = (cgmath::Vector3::from(v.bitangent) * denom).into();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -175,3 +182,283 @@ pub async fn load_model(
|
||||||
|
|
||||||
return Ok(Model { meshes, materials });
|
return Ok(Model { meshes, materials });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub async fn load_model_gltf(
|
||||||
|
file_name: &str,
|
||||||
|
device: &wgpu::Device,
|
||||||
|
queue: &wgpu::Queue,
|
||||||
|
layout: &wgpu::BindGroupLayout,
|
||||||
|
) -> anyhow::Result<Model> {
|
||||||
|
let mut materials = Vec::new();
|
||||||
|
let mut meshes = Vec::new();
|
||||||
|
|
||||||
|
println!("gltf: Loading file {}", file_name);
|
||||||
|
let (document, buffers, mut images) = gltf::import(get_resource_path(file_name))?;
|
||||||
|
|
||||||
|
println!("gltf: Loading meshes");
|
||||||
|
for mesh in document.meshes() {
|
||||||
|
let primitives = mesh.primitives();
|
||||||
|
primitives.for_each(|primitive| {
|
||||||
|
let reader = primitive.reader(|buffer| Some(&buffers[buffer.index()]));
|
||||||
|
|
||||||
|
let mut vertices = Vec::new();
|
||||||
|
let mut indices = Vec::new();
|
||||||
|
|
||||||
|
if let Some(vertex_attribute) = reader.read_positions() {
|
||||||
|
vertex_attribute.for_each(|vertex| {
|
||||||
|
// dbg!(vertex);
|
||||||
|
vertices.push(ModelVertex {
|
||||||
|
position: vertex,
|
||||||
|
..Default::default()
|
||||||
|
})
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
panic!();
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(normal_attribute) = reader.read_normals() {
|
||||||
|
let mut normal_index = 0;
|
||||||
|
normal_attribute.for_each(|normal| {
|
||||||
|
// dbg!(normal);
|
||||||
|
vertices[normal_index].normal = normal;
|
||||||
|
normal_index += 1;
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
panic!();
|
||||||
|
}
|
||||||
|
|
||||||
|
// if let Some(tangent_attribute) = reader.read_tangents() {
|
||||||
|
// let mut tangent_index = 0;
|
||||||
|
// tangent_attribute.for_each(|tangent| {
|
||||||
|
// // dbg!(tangent);
|
||||||
|
// vertices[tangent_index].tangent = tangent;
|
||||||
|
// tangent_index += 1;
|
||||||
|
// });
|
||||||
|
// }
|
||||||
|
|
||||||
|
// tangents and bitangents from triangles
|
||||||
|
let mut triangles_included = vec![0; vertices.len()];
|
||||||
|
for chunk in indices.chunks(3) {
|
||||||
|
let v0 = vertices[chunk[0] as usize];
|
||||||
|
let v1 = vertices[chunk[1] as usize];
|
||||||
|
let v2 = vertices[chunk[2] as usize];
|
||||||
|
|
||||||
|
let pos0: cgmath::Vector3<f32> = v0.position.into();
|
||||||
|
let pos1: cgmath::Vector3<f32> = v1.position.into();
|
||||||
|
let pos2: cgmath::Vector3<f32> = v2.position.into();
|
||||||
|
|
||||||
|
let uv0: cgmath::Vector2<f32> = v0.tex_coords.into();
|
||||||
|
let uv1: cgmath::Vector2<f32> = v1.tex_coords.into();
|
||||||
|
let uv2: cgmath::Vector2<f32> = v2.tex_coords.into();
|
||||||
|
|
||||||
|
let delta_pos1 = pos1 - pos0;
|
||||||
|
let delta_pos2 = pos2 - pos0;
|
||||||
|
|
||||||
|
let delta_uv1 = uv1 - uv0;
|
||||||
|
let delta_uv2 = uv2 - uv0;
|
||||||
|
|
||||||
|
let r = 1.0 / (delta_uv1.x * delta_uv2.y - delta_uv1.y * delta_uv2.x);
|
||||||
|
let tangent = (delta_pos1 * delta_uv2.y - delta_pos2 * delta_uv1.y) * r;
|
||||||
|
let bitangent = (delta_pos2 * delta_uv1.x - delta_pos1 * delta_uv2.x) * -r;
|
||||||
|
|
||||||
|
for i in 0..3 {
|
||||||
|
let sz = chunk[i] as usize;
|
||||||
|
vertices[sz].tangent =
|
||||||
|
(cgmath::Vector4::new(tangent.x, tangent.y, tangent.z, 0.0)
|
||||||
|
+ cgmath::Vector4::from(vertices[sz].tangent))
|
||||||
|
.into();
|
||||||
|
vertices[sz].bitangent =
|
||||||
|
(bitangent + cgmath::Vector3::from(vertices[sz].bitangent)).into();
|
||||||
|
triangles_included[sz] += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Average the tangents/bitangents
|
||||||
|
for (i, n) in triangles_included.into_iter().enumerate() {
|
||||||
|
let denom = 1.0 / n as f32;
|
||||||
|
let mut v = &mut vertices[i];
|
||||||
|
v.tangent = (cgmath::Vector4::from(v.tangent) * denom).into();
|
||||||
|
v.bitangent = (cgmath::Vector3::from(v.bitangent) * denom).into();
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(tex_coord_attribute) = reader.read_tex_coords(0).map(|v| v.into_f32()) {
|
||||||
|
let mut tex_coord_index = 0;
|
||||||
|
tex_coord_attribute.for_each(|tex_coord| {
|
||||||
|
// dbg!(tex_coord);
|
||||||
|
vertices[tex_coord_index].tex_coords = tex_coord;
|
||||||
|
tex_coord_index += 1;
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
panic!();
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(indices_raw) = reader.read_indices() {
|
||||||
|
// dbg!(indices_raw);
|
||||||
|
indices.append(&mut indices_raw.into_u32().collect::<Vec<u32>>());
|
||||||
|
} else {
|
||||||
|
panic!();
|
||||||
|
}
|
||||||
|
// dbg!(indices);
|
||||||
|
|
||||||
|
let vertex_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
|
label: Some(&format!("{:?} Vertex Buffer", file_name)),
|
||||||
|
contents: bytemuck::cast_slice(&vertices),
|
||||||
|
usage: wgpu::BufferUsages::VERTEX,
|
||||||
|
});
|
||||||
|
let index_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
|
label: Some(&format!("{:?} Index Buffer", file_name)),
|
||||||
|
contents: bytemuck::cast_slice(&indices),
|
||||||
|
usage: wgpu::BufferUsages::INDEX,
|
||||||
|
});
|
||||||
|
|
||||||
|
meshes.push(Mesh {
|
||||||
|
name: file_name.to_string(),
|
||||||
|
vertex_buffer,
|
||||||
|
index_buffer,
|
||||||
|
num_elements: indices.len() as u32,
|
||||||
|
material: primitive.material().index().unwrap_or(0),
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
println!("gltf: Loading materials");
|
||||||
|
for material in document.materials() {
|
||||||
|
let pbr = material.pbr_metallic_roughness();
|
||||||
|
|
||||||
|
// diffuse
|
||||||
|
let diffuse_index = pbr
|
||||||
|
.base_color_texture()
|
||||||
|
.map(|tex| {
|
||||||
|
println!("Grabbing diffuse tex");
|
||||||
|
tex.texture().source().index()
|
||||||
|
})
|
||||||
|
.unwrap_or(0); // TODO default tex
|
||||||
|
|
||||||
|
let diffuse_data = &mut images[diffuse_index];
|
||||||
|
|
||||||
|
if diffuse_data.format == gltf::image::Format::R8G8B8
|
||||||
|
|| diffuse_data.format == gltf::image::Format::R16G16B16
|
||||||
|
{
|
||||||
|
diffuse_data.pixels =
|
||||||
|
gltf_pixels_to_wgpu(diffuse_data.pixels.clone(), diffuse_data.format);
|
||||||
|
}
|
||||||
|
|
||||||
|
let diffuse_texture = Texture::from_pixels(
|
||||||
|
device,
|
||||||
|
queue,
|
||||||
|
&diffuse_data.pixels,
|
||||||
|
(diffuse_data.width, diffuse_data.height),
|
||||||
|
gltf_image_format_stride(diffuse_data.format),
|
||||||
|
gltf_image_format_to_wgpu(diffuse_data.format, false),
|
||||||
|
Some(file_name),
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
// normal
|
||||||
|
let normal_index = material
|
||||||
|
.normal_texture()
|
||||||
|
.map(|tex| {
|
||||||
|
println!("Grabbing normal tex");
|
||||||
|
tex.texture().source().index()
|
||||||
|
})
|
||||||
|
.unwrap_or(0); // TODO default tex
|
||||||
|
|
||||||
|
let normal_data = &mut images[normal_index];
|
||||||
|
|
||||||
|
if normal_data.format == gltf::image::Format::R8G8B8
|
||||||
|
|| normal_data.format == gltf::image::Format::R16G16B16
|
||||||
|
{
|
||||||
|
normal_data.pixels =
|
||||||
|
gltf_pixels_to_wgpu(normal_data.pixels.clone(), normal_data.format);
|
||||||
|
}
|
||||||
|
|
||||||
|
let normal_texture = Texture::from_pixels(
|
||||||
|
device,
|
||||||
|
queue,
|
||||||
|
&normal_data.pixels,
|
||||||
|
(normal_data.width, normal_data.height),
|
||||||
|
gltf_image_format_stride(normal_data.format),
|
||||||
|
gltf_image_format_to_wgpu(normal_data.format, true),
|
||||||
|
Some(file_name),
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
materials.push(Material::new(
|
||||||
|
device,
|
||||||
|
&material.name().unwrap_or("Default Material").to_string(),
|
||||||
|
diffuse_texture,
|
||||||
|
normal_texture,
|
||||||
|
layout,
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
println!("gltf: load done!");
|
||||||
|
|
||||||
|
Ok(Model { meshes, materials })
|
||||||
|
}
|
||||||
|
|
||||||
|
fn gltf_image_format_to_wgpu(format: gltf::image::Format, srgb: bool) -> wgpu::TextureFormat {
|
||||||
|
if srgb {
|
||||||
|
return match format {
|
||||||
|
gltf::image::Format::R8 => panic!(),
|
||||||
|
gltf::image::Format::R8G8 => panic!(),
|
||||||
|
gltf::image::Format::R8G8B8 => wgpu::TextureFormat::Rgba8UnormSrgb, // converted
|
||||||
|
gltf::image::Format::R8G8B8A8 => wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||||
|
gltf::image::Format::B8G8R8 => wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||||
|
gltf::image::Format::B8G8R8A8 => wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||||
|
gltf::image::Format::R16 => panic!(),
|
||||||
|
gltf::image::Format::R16G16 => panic!(),
|
||||||
|
gltf::image::Format::R16G16B16 => panic!(), // converted
|
||||||
|
gltf::image::Format::R16G16B16A16 => panic!(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
match format {
|
||||||
|
gltf::image::Format::R8 => wgpu::TextureFormat::R8Unorm,
|
||||||
|
gltf::image::Format::R8G8 => wgpu::TextureFormat::Rg8Unorm,
|
||||||
|
gltf::image::Format::R8G8B8 => wgpu::TextureFormat::Rgba8Unorm, // converted
|
||||||
|
gltf::image::Format::R8G8B8A8 => wgpu::TextureFormat::Rgba8Unorm,
|
||||||
|
gltf::image::Format::B8G8R8 => wgpu::TextureFormat::Bgra8Unorm,
|
||||||
|
gltf::image::Format::B8G8R8A8 => wgpu::TextureFormat::Bgra8Unorm,
|
||||||
|
gltf::image::Format::R16 => wgpu::TextureFormat::R16Unorm,
|
||||||
|
gltf::image::Format::R16G16 => wgpu::TextureFormat::Rg16Unorm,
|
||||||
|
gltf::image::Format::R16G16B16 => wgpu::TextureFormat::Rgba16Unorm, // converted
|
||||||
|
gltf::image::Format::R16G16B16A16 => wgpu::TextureFormat::Rgba16Unorm,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn gltf_image_format_stride(format: gltf::image::Format) -> u32 {
|
||||||
|
match format {
|
||||||
|
gltf::image::Format::R8 => 1,
|
||||||
|
gltf::image::Format::R8G8 => 2,
|
||||||
|
gltf::image::Format::R8G8B8 => 4, // converted
|
||||||
|
gltf::image::Format::R8G8B8A8 => 4,
|
||||||
|
gltf::image::Format::B8G8R8 => 3,
|
||||||
|
gltf::image::Format::B8G8R8A8 => 4,
|
||||||
|
gltf::image::Format::R16 => 2,
|
||||||
|
gltf::image::Format::R16G16 => 4,
|
||||||
|
gltf::image::Format::R16G16B16 => 8, // converted
|
||||||
|
gltf::image::Format::R16G16B16A16 => 8,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add alpha if needed
|
||||||
|
fn gltf_pixels_to_wgpu(mut bytes: Vec<u8>, format: gltf::image::Format) -> Vec<u8> {
|
||||||
|
if format == gltf::image::Format::R8G8B8 {
|
||||||
|
let pixels = bytes.len() / 3;
|
||||||
|
bytes.reserve_exact(pixels);
|
||||||
|
bytes = bytes
|
||||||
|
.chunks_exact(3)
|
||||||
|
.flat_map(|s| [s[0], s[1], s[2], 255])
|
||||||
|
.collect();
|
||||||
|
} else if format == gltf::image::Format::R16G16B16 {
|
||||||
|
let pixels = bytes.len() / 6;
|
||||||
|
bytes.reserve_exact(pixels);
|
||||||
|
bytes = bytes
|
||||||
|
.chunks_exact(6)
|
||||||
|
.flat_map(|s| [s[0], s[1], s[2], s[3], s[4], s[5], 255, 255])
|
||||||
|
.collect();
|
||||||
|
}
|
||||||
|
|
||||||
|
return bytes;
|
||||||
|
}
|
||||||
|
|
|
@ -29,7 +29,7 @@ pub struct State {
|
||||||
instances: Vec<Instance>,
|
instances: Vec<Instance>,
|
||||||
instance_buffer: wgpu::Buffer,
|
instance_buffer: wgpu::Buffer,
|
||||||
depth_texture: Texture,
|
depth_texture: Texture,
|
||||||
obj_model: Model,
|
model: Model,
|
||||||
light_uniform: LightUniform,
|
light_uniform: LightUniform,
|
||||||
light_buffer: wgpu::Buffer,
|
light_buffer: wgpu::Buffer,
|
||||||
light_render_pipeline: wgpu::RenderPipeline,
|
light_render_pipeline: wgpu::RenderPipeline,
|
||||||
|
@ -76,7 +76,7 @@ impl State {
|
||||||
|
|
||||||
// Camera
|
// Camera
|
||||||
let camera = Camera::new(
|
let camera = Camera::new(
|
||||||
(0.0, 4.0, -4.0).into(),
|
(0.0, 0.0, 0.0).into(),
|
||||||
0.0,
|
0.0,
|
||||||
0.0,
|
0.0,
|
||||||
60.0,
|
60.0,
|
||||||
|
@ -116,7 +116,7 @@ impl State {
|
||||||
|
|
||||||
let camera_controller = CameraController::new(1.0, 2.0);
|
let camera_controller = CameraController::new(1.0, 2.0);
|
||||||
|
|
||||||
let light_uniform = LightUniform::new([900.0, 60.0, 200.0], [1.0, 1.0, 1.0]);
|
let light_uniform = LightUniform::new([100.0, 60.0, 0.0], [1.0, 1.0, 1.0, 10000.0]);
|
||||||
|
|
||||||
// We'll want to update our lights position, so we use COPY_DST
|
// We'll want to update our lights position, so we use COPY_DST
|
||||||
let light_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
let light_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
|
@ -193,7 +193,7 @@ impl State {
|
||||||
});
|
});
|
||||||
|
|
||||||
let obj_model =
|
let obj_model =
|
||||||
resources::load_model("sponza.obj", &device, &queue, &texture_bind_group_layout)
|
resources::load_model_gltf("sponza/Sponza.gltf", &device, &queue, &texture_bind_group_layout)
|
||||||
.await
|
.await
|
||||||
.unwrap();
|
.unwrap();
|
||||||
|
|
||||||
|
@ -300,7 +300,7 @@ impl State {
|
||||||
instances,
|
instances,
|
||||||
instance_buffer,
|
instance_buffer,
|
||||||
depth_texture,
|
depth_texture,
|
||||||
obj_model,
|
model: obj_model,
|
||||||
light_uniform,
|
light_uniform,
|
||||||
light_buffer,
|
light_buffer,
|
||||||
light_render_pipeline,
|
light_render_pipeline,
|
||||||
|
@ -346,7 +346,7 @@ impl State {
|
||||||
// Update the light
|
// Update the light
|
||||||
let old_position: cgmath::Vector3<_> = self.light_uniform.position.into();
|
let old_position: cgmath::Vector3<_> = self.light_uniform.position.into();
|
||||||
self.light_uniform.position =
|
self.light_uniform.position =
|
||||||
(cgmath::Quaternion::from_angle_y(cgmath::Deg(1.0)) * old_position).into();
|
(cgmath::Quaternion::from_angle_y(cgmath::Deg(90.0 * dt.as_secs_f32())) * old_position).into();
|
||||||
self.queue.write_buffer(
|
self.queue.write_buffer(
|
||||||
&self.light_buffer,
|
&self.light_buffer,
|
||||||
0,
|
0,
|
||||||
|
@ -397,14 +397,14 @@ impl State {
|
||||||
|
|
||||||
render_pass.set_pipeline(&self.light_render_pipeline);
|
render_pass.set_pipeline(&self.light_render_pipeline);
|
||||||
render_pass.draw_light_model(
|
render_pass.draw_light_model(
|
||||||
&self.obj_model,
|
&self.model,
|
||||||
&self.camera_bind_group,
|
&self.camera_bind_group,
|
||||||
&self.light_bind_group,
|
&self.light_bind_group,
|
||||||
);
|
);
|
||||||
|
|
||||||
render_pass.set_pipeline(&self.render_pipeline);
|
render_pass.set_pipeline(&self.render_pipeline);
|
||||||
render_pass.draw_model_instanced(
|
render_pass.draw_model_instanced(
|
||||||
&self.obj_model,
|
&self.model,
|
||||||
0..self.instances.len() as u32,
|
0..self.instances.len() as u32,
|
||||||
&self.camera_bind_group,
|
&self.camera_bind_group,
|
||||||
&self.light_bind_group,
|
&self.light_bind_group,
|
||||||
|
|
|
@ -72,7 +72,30 @@ impl Texture {
|
||||||
) -> Result<Self> {
|
) -> Result<Self> {
|
||||||
let rgba = img.to_rgba8();
|
let rgba = img.to_rgba8();
|
||||||
let dimensions = img.dimensions();
|
let dimensions = img.dimensions();
|
||||||
|
return Self::from_pixels(
|
||||||
|
device,
|
||||||
|
queue,
|
||||||
|
&rgba.to_vec(),
|
||||||
|
dimensions,
|
||||||
|
4,
|
||||||
|
if is_normal_map {
|
||||||
|
wgpu::TextureFormat::Rgba8UnormSrgb
|
||||||
|
} else {
|
||||||
|
wgpu::TextureFormat::Rgba8Unorm
|
||||||
|
},
|
||||||
|
label,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn from_pixels(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
queue: &wgpu::Queue,
|
||||||
|
pixels: &[u8],
|
||||||
|
dimensions: (u32, u32),
|
||||||
|
stride: u32,
|
||||||
|
format: wgpu::TextureFormat,
|
||||||
|
label: Option<&str>,
|
||||||
|
) -> Result<Self> {
|
||||||
let size = wgpu::Extent3d {
|
let size = wgpu::Extent3d {
|
||||||
width: dimensions.0,
|
width: dimensions.0,
|
||||||
height: dimensions.1,
|
height: dimensions.1,
|
||||||
|
@ -84,14 +107,12 @@ impl Texture {
|
||||||
mip_level_count: 1,
|
mip_level_count: 1,
|
||||||
sample_count: 1,
|
sample_count: 1,
|
||||||
dimension: wgpu::TextureDimension::D2,
|
dimension: wgpu::TextureDimension::D2,
|
||||||
format: if is_normal_map {
|
format: format,
|
||||||
wgpu::TextureFormat::Rgba8Unorm
|
|
||||||
} else {
|
|
||||||
wgpu::TextureFormat::Rgba8UnormSrgb
|
|
||||||
},
|
|
||||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||||
});
|
});
|
||||||
|
|
||||||
|
dbg!(stride);
|
||||||
|
dbg!(dimensions);
|
||||||
queue.write_texture(
|
queue.write_texture(
|
||||||
wgpu::ImageCopyTexture {
|
wgpu::ImageCopyTexture {
|
||||||
aspect: wgpu::TextureAspect::All,
|
aspect: wgpu::TextureAspect::All,
|
||||||
|
@ -99,10 +120,10 @@ impl Texture {
|
||||||
mip_level: 0,
|
mip_level: 0,
|
||||||
origin: wgpu::Origin3d::ZERO,
|
origin: wgpu::Origin3d::ZERO,
|
||||||
},
|
},
|
||||||
&rgba,
|
&pixels,
|
||||||
wgpu::ImageDataLayout {
|
wgpu::ImageDataLayout {
|
||||||
offset: 0,
|
offset: 0,
|
||||||
bytes_per_row: std::num::NonZeroU32::new(4 * dimensions.0),
|
bytes_per_row: std::num::NonZeroU32::new(stride * dimensions.0),
|
||||||
rows_per_image: std::num::NonZeroU32::new(dimensions.1),
|
rows_per_image: std::num::NonZeroU32::new(dimensions.1),
|
||||||
},
|
},
|
||||||
size,
|
size,
|
||||||
|
|
|
@ -10,9 +10,6 @@ use winit::{
|
||||||
pub async fn run() {
|
pub async fn run() {
|
||||||
let event_loop = EventLoop::new();
|
let event_loop = EventLoop::new();
|
||||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||||
window.set_cursor_grab(true).unwrap();
|
|
||||||
window.set_cursor_visible(false);
|
|
||||||
window.set_decorations(false);
|
|
||||||
let mut state = State::new(&window).await;
|
let mut state = State::new(&window).await;
|
||||||
let mut last_render = Instant::now();
|
let mut last_render = Instant::now();
|
||||||
|
|
||||||
|
@ -44,6 +41,11 @@ pub async fn run() {
|
||||||
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
|
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
|
||||||
state.resize(**new_inner_size);
|
state.resize(**new_inner_size);
|
||||||
}
|
}
|
||||||
|
WindowEvent::Focused(focused) => {
|
||||||
|
// window.set_cursor_grab(*focused).unwrap();
|
||||||
|
window.set_cursor_visible(!*focused);
|
||||||
|
window.set_decorations(!*focused);
|
||||||
|
}
|
||||||
_ => {}
|
_ => {}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,7 +10,7 @@ var<uniform> camera: CameraUniform;
|
||||||
|
|
||||||
struct Light {
|
struct Light {
|
||||||
position: vec3<f32>,
|
position: vec3<f32>,
|
||||||
color: vec3<f32>,
|
color: vec4<f32>,
|
||||||
}
|
}
|
||||||
@group(2) @binding(0)
|
@group(2) @binding(0)
|
||||||
var<uniform> light: Light;
|
var<uniform> light: Light;
|
||||||
|
@ -36,6 +36,8 @@ struct VertexOutput {
|
||||||
@location(1) tangent_position: vec3<f32>,
|
@location(1) tangent_position: vec3<f32>,
|
||||||
@location(2) tangent_light_position: vec3<f32>,
|
@location(2) tangent_light_position: vec3<f32>,
|
||||||
@location(3) tangent_view_position: vec3<f32>,
|
@location(3) tangent_view_position: vec3<f32>,
|
||||||
|
@location(4) world_position: vec3<f32>,
|
||||||
|
@location(5) world_normal: vec3<f32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
@vertex
|
@vertex
|
||||||
|
@ -67,6 +69,10 @@ fn vs_main(
|
||||||
out.tangent_position = tangent_matrix * world_position.xyz;
|
out.tangent_position = tangent_matrix * world_position.xyz;
|
||||||
out.tangent_light_position = tangent_matrix * light.position;
|
out.tangent_light_position = tangent_matrix * light.position;
|
||||||
out.tangent_view_position = tangent_matrix * camera.position.xyz;
|
out.tangent_view_position = tangent_matrix * camera.position.xyz;
|
||||||
|
|
||||||
|
out.world_normal = world_normal.xyz;
|
||||||
|
out.world_position = world_position.xyz;
|
||||||
|
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -82,6 +88,7 @@ var t_normal: texture_2d<f32>;
|
||||||
@group(0) @binding(3)
|
@group(0) @binding(3)
|
||||||
var s_normal: sampler;
|
var s_normal: sampler;
|
||||||
|
|
||||||
|
// TODO: fix using tangent space and normal texture instead of world
|
||||||
@fragment
|
@fragment
|
||||||
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||||
let object_color: vec4<f32> = textureSample(t_diffuse, s_diffuse, in.tex_coords);
|
let object_color: vec4<f32> = textureSample(t_diffuse, s_diffuse, in.tex_coords);
|
||||||
|
@ -89,21 +96,30 @@ fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||||
|
|
||||||
// lighting vecs
|
// lighting vecs
|
||||||
let tangent_normal = object_normal.xyz * 2.0 - 1.0;
|
let tangent_normal = object_normal.xyz * 2.0 - 1.0;
|
||||||
let light_dir = normalize(in.tangent_light_position - in.tangent_position);
|
// let light_dir = normalize(in.tangent_light_position - in.tangent_position);
|
||||||
let view_dir = normalize(in.tangent_view_position - in.tangent_position);
|
var light_dir = light.position - in.world_position;
|
||||||
|
let light_dist = length(light_dir);
|
||||||
|
light_dir = normalize(light_dir);
|
||||||
|
let coef_a = 0.0;
|
||||||
|
let coef_b = 1.25;
|
||||||
|
let light_attenuation = 1.0 / (1.0 + coef_a * light_dist + coef_b * light_dist * light_dist);
|
||||||
|
// let view_dir = normalize(in.tangent_view_position - in.tangent_position);
|
||||||
|
let view_dir = normalize(camera.position.xyz - in.world_position);
|
||||||
let half_dir = normalize(view_dir + light_dir);
|
let half_dir = normalize(view_dir + light_dir);
|
||||||
|
|
||||||
// ambient
|
// ambient
|
||||||
let ambient_strength = 0.025;
|
let ambient_strength = 0.025;
|
||||||
let ambient_color = light.color * ambient_strength;
|
let ambient_color = vec3(1.0) * ambient_strength;
|
||||||
|
|
||||||
// diffuse
|
// diffuse
|
||||||
let diffuse_strength = max(dot(tangent_normal, light_dir), 0.0);
|
// let diffuse_strength = max(dot(tangent_normal, light_dir), 0.0);
|
||||||
let diffuse_color = light.color * diffuse_strength;
|
let diffuse_strength = max(dot(in.world_normal, light_dir), 0.0);
|
||||||
|
let diffuse_color = diffuse_strength * light.color.xyz * light.color.w * light_attenuation;
|
||||||
|
|
||||||
// specular
|
// specular
|
||||||
let specular_strength = pow(max(dot(tangent_normal, half_dir), 0.0), 32.0);
|
// let specular_strength = pow(max(dot(tangent_normal, half_dir), 0.0), 32.0);
|
||||||
let specular_color = specular_strength * light.color;
|
let specular_strength = pow(max(dot(in.world_normal, half_dir), 0.0), 32.0);
|
||||||
|
let specular_color = specular_strength * light.color.xyz * light.color.w * light_attenuation;
|
||||||
|
|
||||||
let result = (ambient_color + diffuse_color + specular_color) * object_color.xyz;
|
let result = (ambient_color + diffuse_color + specular_color) * object_color.xyz;
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue