Basic fog lighting, refactoring
This commit is contained in:
parent
5a8dec8d02
commit
1c0b9aa63f
10 changed files with 203 additions and 124 deletions
|
@ -5,6 +5,7 @@ struct CameraUniform {
|
|||
proj: mat4x4<f32>,
|
||||
inv_view_proj: mat4x4<f32>,
|
||||
position: vec4<f32>,
|
||||
planes: vec4<f32>,
|
||||
}
|
||||
@group(0) @binding(0)
|
||||
var<uniform> camera: CameraUniform;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue