zfight fix

This commit is contained in:
Lauri Räsänen 2022-10-06 00:17:09 +03:00
parent f59006035d
commit 708c46adc7

View file

@ -42,8 +42,8 @@ impl Camera {
projection: Projection {
aspect: aspect,
fovy: fovy,
znear: 0.01,
zfar: 1000.0,
znear: 0.1,
zfar: 3000.0,
},
}
}
@ -89,6 +89,10 @@ impl Camera {
self.position +=
right * (controller.move_right - controller.move_left) * controller.speed * dt;
self.position += up * (controller.move_up - controller.move_down) * controller.speed * dt;
println!(
"camera pos ({}, {}, {})",
self.position.x, self.position.y, self.position.z
);
}
}