fix ambient light
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afcfee789b
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7152d9d274
2 changed files with 6 additions and 5 deletions
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@ -144,15 +144,16 @@ fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
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);
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// ambient
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let ambient_light_color = vec3(1.0);
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let ambient_strength = 0.025;
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let ambient_color = ambient_light_color * ambient_strength;
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let ambient_strength = 0.01;
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let ambient_color = ambient_strength * albedo;
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var result = ambient_color + total_radiance;
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// tonemap
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result = result / (result + vec3(1.0));
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//result = pow(result, vec3(1.0/2.2));
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// gamma correction
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// TODO: seems to already be handled by wgpu?
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// result = pow(result, vec3(1.0/2.2));
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return vec4<f32>(result, object_color.a);
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}
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