Less -> LessEqual
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parent
9598128b6a
commit
86e1521128
2 changed files with 5 additions and 5 deletions
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@ -93,7 +93,7 @@ impl RenderPass {
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depth_stencil: depth_format.map(|format| wgpu::DepthStencilState {
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format,
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depth_write_enabled: true,
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depth_compare: wgpu::CompareFunction::Less,
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depth_compare: wgpu::CompareFunction::LessEqual,
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stencil: wgpu::StencilState::default(),
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bias: wgpu::DepthBiasState::default(),
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}),
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@ -138,7 +138,7 @@ impl State {
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&device,
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&config,
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"depth_texture",
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Some(wgpu::CompareFunction::Less),
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Some(wgpu::CompareFunction::LessEqual),
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1,
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wgpu::TextureUsages::RENDER_ATTACHMENT,
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);
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@ -147,7 +147,7 @@ impl State {
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&device,
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&config,
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"light_depth_texture",
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Some(wgpu::CompareFunction::Less),
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Some(wgpu::CompareFunction::LessEqual),
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6,
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wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::TEXTURE_BINDING,
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);
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@ -446,7 +446,7 @@ impl State {
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&self.device,
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&self.config,
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"depth_texture",
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Some(wgpu::CompareFunction::Less),
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Some(wgpu::CompareFunction::LessEqual),
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1,
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wgpu::TextureUsages::RENDER_ATTACHMENT,
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);
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@ -456,7 +456,7 @@ impl State {
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&self.device,
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&self.config,
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"light_depth_texture",
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Some(wgpu::CompareFunction::Less),
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Some(wgpu::CompareFunction::LessEqual),
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6,
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wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::TEXTURE_BINDING,
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);
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