Cleaning up pbr shader

This commit is contained in:
Lauri Räsänen 2023-11-11 17:37:48 +02:00
parent f9798743b8
commit 89c9b1e569
2 changed files with 9 additions and 9 deletions

View file

@ -29,7 +29,7 @@ var<uniform> global_uniforms: GlobalUniforms;
struct MaterialUniform {
metallic_factor: f32,
rougness_factor: f32,
roughness_factor: f32,
_padding1: f32,
_padding2: f32,
}