clippy suggestions
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c1148ea8bc
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8c51f91d00
9 changed files with 33 additions and 77 deletions
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@ -23,7 +23,7 @@ impl Projection {
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}
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pub fn get_matrix(&self) -> cgmath::Matrix4<f32> {
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return cgmath::perspective(cgmath::Deg(self.fovy), self.aspect, self.znear, self.zfar);
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cgmath::perspective(cgmath::Deg(self.fovy), self.aspect, self.znear, self.zfar)
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}
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}
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@ -50,7 +50,7 @@ impl Camera {
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pub fn get_view_matrix(&self) -> cgmath::Matrix4<f32> {
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let (_right, up, forward) = self.get_vecs();
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return cgmath::Matrix4::look_to_rh(self.position, forward, up);
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cgmath::Matrix4::look_to_rh(self.position, forward, up)
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}
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pub fn get_vecs(
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@ -67,7 +67,7 @@ impl Camera {
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cgmath::Vector3::new(pitch_cos * yaw_cos, pitch_sin, pitch_cos * yaw_sin).normalize();
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let right = cgmath::Vector3::new(-yaw_sin, 0.0, yaw_cos).normalize();
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let up = right.cross(forward);
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return (right, up, forward);
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(right, up, forward)
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}
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pub fn update(&mut self, dt: Duration, controller: &CameraController) {
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@ -168,7 +168,7 @@ impl CameraController {
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window_event: Option<&WindowEvent>,
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device_event: Option<&DeviceEvent>,
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) -> bool {
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let mut handled = match window_event {
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let handled = match window_event {
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None => false,
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Some(event) => match event {
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WindowEvent::KeyboardInput {
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@ -185,27 +185,27 @@ impl CameraController {
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match keycode {
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VirtualKeyCode::W | VirtualKeyCode::Up => {
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self.move_forward = amount;
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return true;
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true
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}
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VirtualKeyCode::A | VirtualKeyCode::Left => {
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self.move_left = amount;
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return true;
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true
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}
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VirtualKeyCode::S | VirtualKeyCode::Down => {
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self.move_backward = amount;
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return true;
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true
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}
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VirtualKeyCode::D | VirtualKeyCode::Right => {
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self.move_right = amount;
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return true;
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true
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}
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VirtualKeyCode::Space => {
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self.move_up = amount;
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return true;
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true
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}
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VirtualKeyCode::LControl => {
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self.move_down = amount;
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return true;
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true
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}
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_ => false,
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}
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@ -217,7 +217,7 @@ impl CameraController {
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} else {
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self.speed /= 2.0;
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}
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return true;
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true
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}
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MouseScrollDelta::PixelDelta(PhysicalPosition { y: scroll, .. }) => {
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if *scroll > 0.0 {
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@ -225,7 +225,7 @@ impl CameraController {
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} else {
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self.speed /= 2.0;
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}
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return true;
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true
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}
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},
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_ => false,
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@ -236,15 +236,13 @@ impl CameraController {
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return true;
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}
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handled = match device_event {
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match device_event {
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Some(DeviceEvent::MouseMotion { delta }) => {
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self.deltax += delta.0 as f32;
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self.deltay += delta.1 as f32;
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return true;
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true
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}
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_ => false,
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};
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return handled;
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}
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}
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}
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