rename test shader
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2 changed files with 1 additions and 1 deletions
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@ -244,7 +244,7 @@ impl State {
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});
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});
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let shader = wgpu::ShaderModuleDescriptor {
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let shader = wgpu::ShaderModuleDescriptor {
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label: Some("Normal Shader"),
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label: Some("Normal Shader"),
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source: preprocess_wgsl("test.wgsl"),
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source: preprocess_wgsl("pbr.wgsl"),
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};
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};
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create_render_pipeline(
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create_render_pipeline(
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&device,
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&device,
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