From b5d87a7d30711de4892019edf87ea9d3041c3617 Mon Sep 17 00:00:00 2001 From: nullprop Date: Tue, 26 Dec 2023 21:42:14 +0200 Subject: [PATCH] Enable alpha blending for plants --- README.md | 5 +---- src/core/state.rs | 2 +- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index aa8ecef..e62d82a 100644 --- a/README.md +++ b/README.md @@ -36,10 +36,7 @@ Controls: TODO: - Get shadowmaps & volumetric fog to work on WebGL? - Improve shadowmap artifacts -- Transparency -- Refactor - - Simplify/abstract renderpasses - - `src/core/state.rs` is a mess +- Fix funky transparency around plants - SSAO - Bloom - AA diff --git a/src/core/state.rs b/src/core/state.rs index 7ecb3f0..3f1b31e 100644 --- a/src/core/state.rs +++ b/src/core/state.rs @@ -463,7 +463,7 @@ impl State { &[ModelVertex::desc(), InstanceRaw::desc()], "geometry pass", false, - false, + true, true, Some(wgpu::Face::Back), );