Disable shadowmapping on WebGL

This commit is contained in:
Lauri Räsänen 2023-11-05 02:27:38 +02:00
parent 2616b2f5c9
commit ccaf9261cc
7 changed files with 67 additions and 45 deletions

View file

@ -13,5 +13,5 @@ fn vs_main(
);
let world_position = model_matrix * vec4<f32>(model.position, 1.0);
return light.matrices[light_matrix_index.value] * world_position;
return light.matrices[global_uniforms.light_matrix_index] * world_position;
}