From cd6e8a28ccdb93b63a36a597c0c50efadec0c5f9 Mon Sep 17 00:00:00 2001 From: nullprop Date: Sat, 28 Jan 2023 13:23:41 +0200 Subject: [PATCH] adjust state defaults --- src/core/state.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/state.rs b/src/core/state.rs index 79b1b11..a7b8bf9 100644 --- a/src/core/state.rs +++ b/src/core/state.rs @@ -80,7 +80,7 @@ impl State { // Camera let camera = Camera::new( - (0.0, 0.0, 0.0).into(), + (-500.0, 150.0, 0.0).into(), 0.0, 0.0, 55.0, @@ -118,9 +118,9 @@ impl State { label: Some("camera_bind_group"), }); - let camera_controller = CameraController::new(1.0, 2.0); + let camera_controller = CameraController::new(400.0, 2.0); - let light_uniform = LightUniform::new([100.0, 60.0, 0.0], [1.0, 1.0, 1.0, 1000000.0]); + let light_uniform = LightUniform::new([100.0, 60.0, 0.0], [1.0, 1.0, 1.0, 100000.0]); // We'll want to update our lights position, so we use COPY_DST let light_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {