From f59006035dd4123a14e1f73e960b733452df5b5e Mon Sep 17 00:00:00 2001 From: nullprop Date: Wed, 5 Oct 2022 23:17:04 +0300 Subject: [PATCH] Fix texture map types switched --- src/core/resources.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/resources.rs b/src/core/resources.rs index 2f5f03f..2ab9a7c 100644 --- a/src/core/resources.rs +++ b/src/core/resources.rs @@ -58,8 +58,8 @@ pub async fn load_model( let mut materials = Vec::new(); for m in obj_materials? { - let diffuse_texture = load_texture(&m.diffuse_texture, true, device, queue).await?; - let normal_texture = load_texture(&m.normal_texture, false, device, queue).await?; + let diffuse_texture = load_texture(&m.diffuse_texture, false, device, queue).await?; + let normal_texture = load_texture(&m.normal_texture, true, device, queue).await?; materials.push(Material::new( device,