Bump shadowmap size 1024 -> 2048

This commit is contained in:
Lauri Räsänen 2023-11-05 15:51:40 +02:00
parent 057240acc1
commit f7581d1905

View file

@ -15,7 +15,7 @@ use super::pass::RenderPass;
use super::resources;
use super::texture::Texture;
const SHADOW_MAP_SIZE: u32 = 1024;
const SHADOW_MAP_SIZE: u32 = 2048;
const SHADOW_MAP_LAYERS: u32 = 6;
#[repr(C)]