Clippy fixes

This commit is contained in:
Lauri Räsänen 2023-11-10 21:09:42 +02:00
parent 17fd7a5ec4
commit fed16287c5
2 changed files with 3 additions and 3 deletions

View file

@ -104,7 +104,7 @@ impl RenderPass {
topology: wgpu::PrimitiveTopology::TriangleList,
strip_index_format: None,
front_face: wgpu::FrontFace::Ccw,
cull_mode: cull_mode,
cull_mode,
// Setting this to anything other than Fill requires Features::NON_FILL_POLYGON_MODE
polygon_mode: wgpu::PolygonMode::Fill,
// Requires Features::DEPTH_CLIP_CONTROL

View file

@ -517,7 +517,7 @@ impl State {
pub fn create_geometry_depth_bind_group(device: &wgpu::Device, layout: &wgpu::BindGroupLayout, geometry_depth_texture: &Texture) -> wgpu::BindGroup {
device.create_bind_group(&wgpu::BindGroupDescriptor {
layout: layout,
layout,
entries: &[
// geometry depth
wgpu::BindGroupEntry {
@ -535,7 +535,7 @@ impl State {
fn create_geometry_depth_texture(device: &wgpu::Device, config: &wgpu::SurfaceConfiguration) -> Texture {
Texture::create_depth_texture(
&device,
device,
"geometry_depth_texture",
None,
config.width,