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8c51f91d00
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clippy suggestions
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2025-01-11 18:54:02 +02:00 |
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7152d9d274
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fix ambient light
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2025-01-11 18:54:02 +02:00 |
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cd6e8a28cc
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adjust state defaults
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2025-01-11 18:54:02 +02:00 |
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1dc6565a26
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working wasm build
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2023-01-28 12:23:43 +02:00 |
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b40e6887e6
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rename test shader
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2023-01-27 22:06:02 +02:00 |
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8947398ad0
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use rust-embed for assets
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2023-01-27 21:45:49 +02:00 |
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a99b018ec1
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glb sponza
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2023-01-27 21:15:28 +02:00 |
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bd5713febf
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remove unused instance code
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2023-01-27 02:40:40 +02:00 |
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a4e56e8d58
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wgsl include preprocessor; refactor pbr
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2023-01-25 05:34:01 +02:00 |
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28837ede0e
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lower fov a bit, brighter light
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2023-01-24 17:00:51 +02:00 |
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0746a09c45
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pbr
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2023-01-24 03:59:06 +02:00 |
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320171e304
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update deps
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2023-01-23 17:15:02 +02:00 |
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1a7a6707d9
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gltf loading; world space lighting for now
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2023-01-23 00:24:05 +02:00 |
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e39ea0b80b
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sponza debugging and fixes
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2022-10-06 00:20:18 +03:00 |
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19c5434d0f
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broken normal maps
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2022-10-04 01:30:50 +03:00 |
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89789d5f4a
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lighting, blinn-phong
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2022-10-03 22:31:01 +03:00 |
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3838b5d7c6
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obj models
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2022-10-02 22:03:50 +03:00 |
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4ab10fe790
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instancing, camera movement
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2022-10-02 18:59:20 +03:00 |
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