wgpu-renderer/res/shaders
2025-01-11 18:54:02 +02:00
..
brdf.wgsl use rust-embed for assets 2023-01-27 21:45:49 +02:00
constants.wgsl Update to wgpu 0.15.1 2025-01-11 18:54:02 +02:00
depth.wgsl Fix depth texture saving 2025-01-11 18:54:02 +02:00
globals.wgsl Fix depth texture saving 2025-01-11 18:54:02 +02:00
light.wgsl WIP shadowmapping 2025-01-11 18:54:02 +02:00
pbr.wgsl Replace binding_array with texture_depth_2d_array, avoid copying and multiple samplers 2025-01-11 18:54:02 +02:00