wgpu-renderer/res
2025-01-11 18:54:02 +02:00
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models Use cube for light debug mesh instead of entirety of Sponza... 2025-01-11 18:54:02 +02:00
shaders Replace binding_array with texture_depth_2d_array, avoid copying and multiple samplers 2025-01-11 18:54:02 +02:00