Bump version 1.16
This commit is contained in:
parent
fed725de59
commit
960655c5a8
2 changed files with 2 additions and 1 deletions
|
@ -4,7 +4,7 @@ namespace ChessChallenge.Application
|
|||
{
|
||||
public static class Settings
|
||||
{
|
||||
public const string Version = "1.15";
|
||||
public const string Version = "1.16";
|
||||
|
||||
// Game settings
|
||||
public const int GameDurationMilliseconds = 60 * 1000;
|
||||
|
|
|
@ -13,6 +13,7 @@ I unfortunately missed a serious bug in the API and have had to update the proje
|
|||
* <b>V1.13</b> Fixed issue with `board.ZobristKey` where value would sometimes be different after making and undoing a move. Added an alternative function for getting moves `board.GetLegalMovesNonAlloc()` (see docs for more info).
|
||||
* <b>V1.14</b> A handful of additions to the Board API: `board.IsInsufficientMaterial()`, `board.IsRepeatedPosition()`, `board.GameRepetitionHistory`, `board.FiftyMoveCounter`, `board.GameMoveHistory`, `board.GameStartFenString`.
|
||||
* <b>V1.15</b> Fixed incorrect `move.CapturePieceType` for en-passant moves and moves in `board.GameMoveHistory`. Added `BitboardHelper.VisualizeBitboard()` to help with debugging bitboards.
|
||||
* <b>V1.16</b> Added `timer.GameStartTimeMilliseconds`, `timer.OpponentMillisecondsRemaining`, and `board.ForceSkipTurn()`.
|
||||
|
||||
## Submission Due Date
|
||||
October 1st 2023.<br>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue