Joël Troch
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3d8b933478
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[HL25] Backport changes to sentences
While keeping Updated's changes to it.
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2024-08-28 16:59:46 +02:00 |
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Joël Troch
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33b2b3acd4
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[HL25] Backport func_vehicle entity
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2024-08-28 16:37:47 +02:00 |
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Sam V
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9c4af83c7d
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Rename CWorld::Instance to CWorld::World to avoid conflicting with CBaseEntity::Instance function name
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2023-02-02 13:17:24 +01:00 |
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Sam V
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a370af08e6
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
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Anchur
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2c84881c07
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Update source file encoding to UTF-8
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2022-12-16 22:52:07 +08:00 |
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Sam V
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f2c8e2346e
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Access world through global, access local player through helper function, remove some obsolete utility functions
ValveSoftware/halflife#3307
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2022-10-07 16:40:56 +02:00 |
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Sam V
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a02eb834a7
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Fix monster_tentacle not interpolating
ValveSoftware/halflife#3228
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2022-03-28 12:37:15 +02:00 |
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Marc-Antoine Lortie
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fd2778ade7
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Fixed wrong variable in HasTarget.
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2021-12-03 19:31:04 -05:00 |
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Sam V
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12d410785b
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Properly format method definitions to have no space between class name and scope operator
#84
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2021-11-29 20:31:17 +01:00 |
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Sam V
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9ca8e6a47a
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Remove unused globals and duplicate global variable forward declarations
#89
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2021-11-28 20:40:56 +01:00 |
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Sam V
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f5fc7fb5ad
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Remove unused types
Resolves #88
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2021-11-28 19:44:03 +01:00 |
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Sam V
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08755342d0
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Format all files and add clang-format configuration file
Resolves #84
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2021-11-28 16:54:48 +01:00 |
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Sam V
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998469a386
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Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
#69
#83
#59
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2021-11-28 15:32:26 +01:00 |
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Sam V
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84e3e43dc1
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Rework operator new and delete overloads to allocate memory directly
Resolves #71
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2021-11-20 15:54:00 +01:00 |
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Sam V
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c5b1932a86
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Remove all remaining references to BOOL
Rework all uses of BOOL member variables to use bool instead
Change save game system to use bool for FIELD_BOOLEAN
Remove BOOL typedefs
#59
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2021-11-19 20:40:36 +01:00 |
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Sam V
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0b334a3216
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Rework all uses of BOOL in function declarations with bool or qboolean
#59
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2021-11-19 14:31:11 +01:00 |
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Sam V
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bce3b78653
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Replace all uses of TRUE with true
#59
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2021-11-19 13:45:16 +01:00 |
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Sam V
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99e0a0ed2c
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Replace uses of FALSE with false
#59
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2021-11-19 13:43:33 +01:00 |
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Sam V
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a2d7db621d
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Rework all uses of BYTE to use byte instead
#59
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2021-11-18 21:57:21 +01:00 |
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Sam V
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44a3e2f397
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Rework all uses of ULONG to use unsigned int instead
#59
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2021-11-18 21:55:07 +01:00 |
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Sam V
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c2699feb31
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Remove archtypes.h, rely on Platform.h to define certain types and include headers
#59
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2021-11-18 20:33:58 +01:00 |
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Sam V
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3be00f1fb7
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Add pragma once to all headers that need it
#51
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2021-11-18 19:48:34 +01:00 |
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Sam V
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fddcb4cbc6
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Remove redundant include guards
#52
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2021-11-18 18:59:23 +01:00 |
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Sam V
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33a3d10c6e
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Make CBaseEntity debug setters const correct
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2021-11-01 14:34:43 +01:00 |
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Solokiller
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1fd1aef826
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Move FNullEnt(CBaseEntity*) to cbase.h
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2021-03-16 21:41:30 +01:00 |
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Solokiller
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50865d896a
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Remove duplicate Egon constants, move constants to weapons.h
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2021-03-16 21:00:13 +01:00 |
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Solokiller
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6ebc5e048c
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Consolidate damage constants
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2021-03-16 20:56:51 +01:00 |
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Solokiller
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5aef8c54fc
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Remove unnecessary returns and semicolons
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2021-03-05 23:48:27 +01:00 |
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Solokiller
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77c312a91d
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Use override specifier where needed (clang-tidy modernize-use-override)
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2021-03-05 23:07:22 +01:00 |
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Solokiller
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8247ed76ea
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Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg)
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2021-03-05 20:54:33 +01:00 |
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Solokiller
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57a4a6fa20
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Ensure CBaseEntity::Instance(entvars_t*) does not cause crashes when given null pointer
halflife issue #3056
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2021-03-05 19:13:40 +01:00 |
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Solokiller
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450d2ef23b
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Ensure entity destructors are called
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2021-03-05 19:11:52 +01:00 |
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Sam
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3bf44134c4
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Remove EHANDLE::operator int (operator CBaseEntity* should be used for null testing)
|
2020-02-13 17:44:46 +01:00 |
|
Sam
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5badbcd5d5
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Make char* parameters const where needed to silence compiler warnings
|
2020-02-13 17:30:21 +01:00 |
|
Sam
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bf7e91dba9
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Make char* parameters const where needed to silence compiler warnings
|
2020-02-13 16:33:57 +01:00 |
|
Sam
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5d1d9739ba
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Make char* parameters const where needed to silence compiler warnings
|
2020-02-13 16:06:39 +01:00 |
|
Sam
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f604b90f9a
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Refactor dllexport macro definitions
|
2018-09-03 10:47:51 +02:00 |
|
Alfred Reynolds
|
de70fada50
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initial seed of Half-Life 1 SDK
|
2013-08-30 13:34:05 -07:00 |
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