Commit graph

14 commits

Author SHA1 Message Date
Joël Troch
ae352a633d [HL25] Backport change to hand grenade arc throw 2024-08-28 15:35:04 +02:00
Sam V
a370af08e6 Convert all source files to UTF without BOM 2022-12-17 13:32:43 +01:00
Anchur
2c84881c07 Update source file encoding to UTF-8 2022-12-16 22:52:07 +08:00
Sam V
70dd4195e6 Fix hand grenades staying primed when switching away or dropping the weapon
Resolves ValveSoftware/halflife#3251
2022-03-01 20:48:14 +01:00
Sam V
c633af888f Add support for adding 64 weapons
Resolves #98
2021-12-02 13:49:56 +01:00
Sam V
08755342d0 Format all files and add clang-format configuration file
Resolves #84
2021-11-28 16:54:48 +01:00
Sam V
998469a386 Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
#69
#83
#59
2021-11-28 15:32:26 +01:00
Sam V
0b334a3216 Rework all uses of BOOL in function declarations with bool or qboolean
#59
2021-11-19 14:31:11 +01:00
Sam V
0a180821d9 Remove unused nodes.h includes and unncessary WorldGraph forward declarations
Remove references to WorldGraph global inside CGraph class
#37
Resolves #48
2021-11-18 15:03:44 +01:00
Sam V
940bf0b0e9 Remove unused skiplocal parameter
Resolves #38
2021-10-21 14:00:29 +02:00
Solokiller
c74e99d590 Remove duplicate weapon animation enums 2021-03-16 20:52:58 +01:00
Solokiller
4bb1f3c320 Fix hand grenade not playing deploy animation after finishing a throw
halflife issue #2495
2021-03-09 17:11:52 +01:00
Solokiller
8247ed76ea Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg) 2021-03-05 20:54:33 +01:00
Alfred Reynolds
de70fada50 initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00