Sam V
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c6b5b617b3
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Fix RPG not playing empty sound when attempting to fire with no ammo left
Resolves #196
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2023-04-12 14:33:06 +02:00 |
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Sam V
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a370af08e6
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
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Anchur
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2c84881c07
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Update source file encoding to UTF-8
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2022-12-16 22:52:07 +08:00 |
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Sam V
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5d8dc698a9
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Change return type of GetWeaponptr to CBasePlayerWeapon*
#157
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2022-07-22 18:46:04 +02:00 |
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Sam V
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42f45bdaec
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Fix weapon deploy animations caused by lastinv command not working properly
Resolves #154
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2022-07-20 17:28:02 +02:00 |
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Sam V
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62525c6f27
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Fix players not being given exhaustible weapons when they get the ammo for them
Resolves #153
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2022-07-20 13:09:57 +02:00 |
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Sam V
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9ca8e6a47a
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Remove unused globals and duplicate global variable forward declarations
#89
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2021-11-28 20:40:56 +01:00 |
|
Sam V
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08755342d0
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Format all files and add clang-format configuration file
Resolves #84
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2021-11-28 16:54:48 +01:00 |
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Sam V
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998469a386
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Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
#69
#83
#59
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2021-11-28 15:32:26 +01:00 |
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Sam V
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48af7bd487
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Rework all uses of BOOL in global and local variables to use bool
#59
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2021-11-19 14:40:35 +01:00 |
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Sam V
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0b334a3216
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Rework all uses of BOOL in function declarations with bool or qboolean
#59
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2021-11-19 14:31:11 +01:00 |
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Sam V
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bce3b78653
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Replace all uses of TRUE with true
#59
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2021-11-19 13:45:16 +01:00 |
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Sam V
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99e0a0ed2c
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Replace uses of FALSE with false
#59
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2021-11-19 13:43:33 +01:00 |
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Sam V
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940bf0b0e9
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Remove unused skiplocal parameter
Resolves #38
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2021-10-21 14:00:29 +02:00 |
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Solokiller
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a3783be71e
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Move duplicated weapons code into weapons_shared.cpp
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2021-03-16 21:26:03 +01:00 |
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