halflife-photomode/game_shared/vgui_loadtga.cpp

108 lines
2.2 KiB
C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "../cl_dll/cl_dll.h"
#include "VGUI.h"
#include "vgui_loadtga.h"
#include "VGUI_InputStream.h"
// ---------------------------------------------------------------------- //
// Helper class for loading tga files.
// ---------------------------------------------------------------------- //
class MemoryInputStream : public vgui::InputStream
{
public:
MemoryInputStream()
{
m_pData = NULL;
m_DataLen = m_ReadPos = 0;
}
void seekStart(bool& success) override
{
m_ReadPos = 0;
success = true;
}
void seekRelative(int count, bool& success) override
{
m_ReadPos += count;
success = true;
}
void seekEnd(bool& success) override
{
m_ReadPos = m_DataLen;
success = true;
}
int getAvailable(bool& success) override
{
success = false;
return 0;
} // This is what vgui does for files...
uchar readUChar(bool& success) override
{
if (m_ReadPos >= 0 && m_ReadPos < m_DataLen)
{
success = true;
uchar ret = m_pData[m_ReadPos];
++m_ReadPos;
return ret;
}
else
{
success = false;
return 0;
}
}
void readUChar(uchar* buf, int count, bool& success) override
{
for (int i = 0; i < count; i++)
buf[i] = readUChar(success);
}
void close(bool& success) override
{
m_pData = NULL;
m_DataLen = m_ReadPos = 0;
}
uchar* m_pData;
int m_DataLen;
int m_ReadPos;
};
vgui::BitmapTGA* vgui_LoadTGA(char const* pFilename)
{
MemoryInputStream stream;
stream.m_pData = gEngfuncs.COM_LoadFile((char*)pFilename, 5, &stream.m_DataLen);
if (!stream.m_pData)
return NULL;
stream.m_ReadPos = 0;
vgui::BitmapTGA* pRet = new vgui::BitmapTGA(&stream, true);
gEngfuncs.COM_FreeFile(stream.m_pData);
return pRet;
}
vgui::BitmapTGA* vgui_LoadTGANoInvertAlpha(char const* pFilename)
{
MemoryInputStream stream;
stream.m_pData = gEngfuncs.COM_LoadFile((char*)pFilename, 5, &stream.m_DataLen);
if (!stream.m_pData)
return NULL;
stream.m_ReadPos = 0;
vgui::BitmapTGA* pRet = new vgui::BitmapTGA(&stream, false);
gEngfuncs.COM_FreeFile(stream.m_pData);
return pRet;
}