halflife-photomode/game_shared/vgui_slider2.cpp

437 lines
7.9 KiB
C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose: New version of the slider bar
//
// $NoKeywords: $
//=============================================================================
#include "vgui_slider2.h"
#include <VGUI_InputSignal.h>
#include <VGUI_App.h>
#include <VGUI_IntChangeSignal.h>
#include <VGUI_MouseCode.h>
using namespace vgui;
namespace
{
class FooDefaultSliderSignal : public InputSignal
{
private:
Slider2* _slider;
public:
FooDefaultSliderSignal(Slider2* slider)
{
_slider = slider;
}
public:
void cursorMoved(int x, int y, Panel* panel) override
{
_slider->privateCursorMoved(x, y, panel);
}
void cursorEntered(Panel* panel) override {}
void cursorExited(Panel* panel) override {}
void mouseDoublePressed(MouseCode code, Panel* panel) override {}
void mousePressed(MouseCode code, Panel* panel) override
{
_slider->privateMousePressed(code, panel);
}
void mouseReleased(MouseCode code, Panel* panel) override
{
_slider->privateMouseReleased(code, panel);
}
void mouseWheeled(int delta, Panel* panel) override {}
void keyPressed(KeyCode code, Panel* panel) override {}
void keyTyped(KeyCode code, Panel* panel) override {}
void keyReleased(KeyCode code, Panel* panel) override {}
void keyFocusTicked(Panel* panel) override {}
};
}
Slider2::Slider2(int x, int y, int wide, int tall, bool vertical) : Panel(x, y, wide, tall)
{
_vertical = vertical;
_dragging = false;
_value = 0;
_range[0] = 0;
_range[1] = 299;
_rangeWindow = 0;
_rangeWindowEnabled = false;
_buttonOffset = 0;
recomputeNobPosFromValue();
addInputSignal(new FooDefaultSliderSignal(this));
}
void Slider2::setSize(int wide, int tall)
{
Panel::setSize(wide, tall);
recomputeNobPosFromValue();
}
bool Slider2::isVertical()
{
return _vertical;
}
void Slider2::setValue(int value)
{
int oldValue = _value;
if (value < _range[0])
{
value = _range[0];
}
if (value > _range[1])
{
value = _range[1];
}
_value = value;
recomputeNobPosFromValue();
if (_value != oldValue)
{
fireIntChangeSignal();
}
}
int Slider2::getValue()
{
return _value;
}
void Slider2::recomputeNobPosFromValue()
{
int wide, tall;
getPaintSize(wide, tall);
float fwide = (float)wide;
float ftall = (float)tall;
float frange = (float)(_range[1] - _range[0]);
float fvalue = (float)(_value - _range[0]);
float fper = fvalue / frange;
float frangewindow = (float)(_rangeWindow);
if (frangewindow < 0)
{
frangewindow = 0;
}
if (!_rangeWindowEnabled)
{
frangewindow = frange;
}
if (frangewindow > 0)
{
if (_vertical)
{
float fnobsize = frangewindow;
float freepixels = ftall - fnobsize;
float firstpixel = freepixels * fper;
_nobPos[0] = (int)(firstpixel);
_nobPos[1] = (int)(firstpixel + fnobsize);
if (_nobPos[1] > tall)
{
_nobPos[0] = tall - ((int)fnobsize);
_nobPos[1] = tall;
}
}
else
{
float fnobsize = frangewindow;
float freepixels = fwide - fnobsize;
float firstpixel = freepixels * fper;
_nobPos[0] = (int)(firstpixel);
_nobPos[1] = (int)(firstpixel + fnobsize);
if (_nobPos[1] > wide)
{
_nobPos[0] = wide - ((int)fnobsize);
_nobPos[1] = wide;
}
}
}
repaint();
}
void Slider2::recomputeValueFromNobPos()
{
int wide, tall;
getPaintSize(wide, tall);
float fwide = (float)wide;
float ftall = (float)tall;
float frange = (float)(_range[1] - _range[0]);
float fvalue = (float)(_value - _range[0]);
float fnob = (float)_nobPos[0];
float frangewindow = (float)(_rangeWindow);
if (frangewindow < 0)
{
frangewindow = 0;
}
if (!_rangeWindowEnabled)
{
frangewindow = frange;
}
if (frangewindow > 0)
{
if (_vertical)
{
float fnobsize = frangewindow;
fvalue = frange * (fnob / (ftall - fnobsize));
}
else
{
float fnobsize = frangewindow;
fvalue = frange * (fnob / (fwide - fnobsize));
}
}
// Take care of rounding issues.
_value = (int)(fvalue + _range[0] + 0.5);
// Clamp final result
_value = (_value < _range[1]) ? _value : _range[1];
}
bool Slider2::hasFullRange()
{
int wide, tall;
getPaintSize(wide, tall);
float fwide = (float)wide;
float ftall = (float)tall;
float frange = (float)(_range[1] - _range[0]);
float frangewindow = (float)(_rangeWindow);
if (frangewindow < 0)
{
frangewindow = 0;
}
if (!_rangeWindowEnabled)
{
frangewindow = frange;
}
if (frangewindow > 0)
{
if (_vertical)
{
if (frangewindow <= (ftall + _buttonOffset))
{
return true;
}
}
else
{
if (frangewindow <= (fwide + _buttonOffset))
{
return true;
}
}
}
return false;
}
void Slider2::addIntChangeSignal(IntChangeSignal* s)
{
_intChangeSignalDar.putElement(s);
}
void Slider2::fireIntChangeSignal()
{
for (int i = 0; i < _intChangeSignalDar.getCount(); i++)
{
_intChangeSignalDar[i]->intChanged(getValue(), this);
}
}
void Slider2::paintBackground()
{
int wide, tall;
getPaintSize(wide, tall);
if (_vertical)
{
// background behind slider
drawSetColor(40, 40, 40, 0);
drawFilledRect(0, 0, wide, tall);
// slider front
drawSetColor(0, 0, 0, 0);
drawFilledRect(0, _nobPos[0], wide, _nobPos[1]);
// slider border
drawSetColor(60, 60, 60, 0);
drawFilledRect(0, _nobPos[0], wide, _nobPos[0] + 1); // top
drawFilledRect(0, _nobPos[1], wide, _nobPos[1] + 1); // bottom
drawFilledRect(0, _nobPos[0] + 1, 1, _nobPos[1]); // left
drawFilledRect(wide - 1, _nobPos[0] + 1, wide, _nobPos[1]); // right
}
else
{
//!! doesn't work
drawSetColor(Scheme::sc_secondary3);
drawFilledRect(0, 0, wide, tall);
drawSetColor(Scheme::sc_black);
drawOutlinedRect(0, 0, wide, tall);
drawSetColor(Scheme::sc_primary2);
drawFilledRect(_nobPos[0], 0, _nobPos[1], tall);
drawSetColor(Scheme::sc_black);
drawOutlinedRect(_nobPos[0], 0, _nobPos[1], tall);
}
}
void Slider2::setRange(int min, int max)
{
if (max < min)
{
max = min;
}
if (min > max)
{
min = max;
}
_range[0] = min;
_range[1] = max;
}
void Slider2::getRange(int& min, int& max)
{
min = _range[0];
max = _range[1];
}
void Slider2::privateCursorMoved(int x, int y, Panel* panel)
{
if (!_dragging)
{
return;
}
getApp()->getCursorPos(x, y);
screenToLocal(x, y);
int wide, tall;
getPaintSize(wide, tall);
if (_vertical)
{
_nobPos[0] = _nobDragStartPos[0] + (y - _dragStartPos[1]);
_nobPos[1] = _nobDragStartPos[1] + (y - _dragStartPos[1]);
if (_nobPos[1] > tall)
{
_nobPos[0] = tall - (_nobPos[1] - _nobPos[0]);
_nobPos[1] = tall;
}
if (_nobPos[0] < 0)
{
_nobPos[1] = _nobPos[1] - _nobPos[0];
_nobPos[0] = 0;
}
}
else
{
_nobPos[0] = _nobDragStartPos[0] + (x - _dragStartPos[0]);
_nobPos[1] = _nobDragStartPos[1] + (x - _dragStartPos[0]);
if (_nobPos[1] > wide)
{
_nobPos[0] = wide - (_nobPos[1] - _nobPos[0]);
_nobPos[1] = wide;
}
if (_nobPos[0] < 0)
{
_nobPos[1] = _nobPos[1] - _nobPos[0];
_nobPos[0] = 0;
}
}
recomputeValueFromNobPos();
repaint();
fireIntChangeSignal();
}
void Slider2::privateMousePressed(MouseCode code, Panel* panel)
{
int x, y;
getApp()->getCursorPos(x, y);
screenToLocal(x, y);
if (_vertical)
{
if ((y >= _nobPos[0]) && (y < _nobPos[1]))
{
_dragging = true;
getApp()->setMouseCapture(this);
_nobDragStartPos[0] = _nobPos[0];
_nobDragStartPos[1] = _nobPos[1];
_dragStartPos[0] = x;
_dragStartPos[1] = y;
}
}
else
{
if ((x >= _nobPos[0]) && (x < _nobPos[1]))
{
_dragging = true;
getApp()->setMouseCapture(this);
_nobDragStartPos[0] = _nobPos[0];
_nobDragStartPos[1] = _nobPos[1];
_dragStartPos[0] = x;
_dragStartPos[1] = y;
}
}
}
void Slider2::privateMouseReleased(MouseCode code, Panel* panel)
{
_dragging = false;
getApp()->setMouseCapture(null);
}
void Slider2::getNobPos(int& min, int& max)
{
min = _nobPos[0];
max = _nobPos[1];
}
void Slider2::setRangeWindow(int rangeWindow)
{
_rangeWindow = rangeWindow;
}
void Slider2::setRangeWindowEnabled(bool state)
{
_rangeWindowEnabled = state;
}
void Slider2::setButtonOffset(int buttonOffset)
{
_buttonOffset = buttonOffset;
}