Enable alpha blending for plants

This commit is contained in:
Lauri Räsänen 2023-12-26 21:42:14 +02:00
parent 4203391783
commit b5d87a7d30
2 changed files with 2 additions and 5 deletions

View file

@ -36,10 +36,7 @@ Controls:
TODO:
- Get shadowmaps & volumetric fog to work on WebGL?
- Improve shadowmap artifacts
- Transparency
- Refactor
- Simplify/abstract renderpasses
- `src/core/state.rs` is a mess
- Fix funky transparency around plants
- SSAO
- Bloom
- AA

View file

@ -463,7 +463,7 @@ impl State {
&[ModelVertex::desc(), InstanceRaw::desc()],
"geometry pass",
false,
false,
true,
true,
Some(wgpu::Face::Back),
);