2022-12-17 13:32:43 +01:00
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/***
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2013-08-30 13:34:05 -07:00
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*
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* This source code contains proprietary and confidential information of
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* Valve LLC and its suppliers. Access to this code is restricted to
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* persons who have executed a written SDK license with Valve. Any access,
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* use or distribution of this code by or to any unlicensed person is illegal.
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*
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****/
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//=========================================================
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// headcrab.cpp - tiny, jumpy alien parasite
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//=========================================================
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2021-11-28 16:54:48 +01:00
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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "monsters.h"
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#include "schedule.h"
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#include "game.h"
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2013-08-30 13:34:05 -07:00
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//=========================================================
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// Monster's Anim Events Go Here
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//=========================================================
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2021-11-28 16:54:48 +01:00
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#define HC_AE_JUMPATTACK (2)
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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Task_t tlHCRangeAttack1[] =
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{
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{TASK_STOP_MOVING, (float)0},
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{TASK_FACE_IDEAL, (float)0},
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{TASK_RANGE_ATTACK1, (float)0},
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{TASK_SET_ACTIVITY, (float)ACT_IDLE},
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{TASK_FACE_IDEAL, (float)0},
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{TASK_WAIT_RANDOM, (float)0.5},
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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Schedule_t slHCRangeAttack1[] =
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{
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{tlHCRangeAttack1,
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ARRAYSIZE(tlHCRangeAttack1),
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bits_COND_ENEMY_OCCLUDED |
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bits_COND_NO_AMMO_LOADED,
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0,
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"HCRangeAttack1"},
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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Task_t tlHCRangeAttack1Fast[] =
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{
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{TASK_STOP_MOVING, (float)0},
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{TASK_FACE_IDEAL, (float)0},
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{TASK_RANGE_ATTACK1, (float)0},
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{TASK_SET_ACTIVITY, (float)ACT_IDLE},
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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Schedule_t slHCRangeAttack1Fast[] =
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{
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{tlHCRangeAttack1Fast,
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ARRAYSIZE(tlHCRangeAttack1Fast),
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bits_COND_ENEMY_OCCLUDED |
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bits_COND_NO_AMMO_LOADED,
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0,
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"HCRAFast"},
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2013-08-30 13:34:05 -07:00
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};
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class CHeadCrab : public CBaseMonster
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{
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public:
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2021-03-05 23:07:22 +01:00
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void Spawn() override;
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void Precache() override;
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2021-11-28 16:54:48 +01:00
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void RunTask(Task_t* pTask) override;
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void StartTask(Task_t* pTask) override;
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void SetYawSpeed() override;
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void EXPORT LeapTouch(CBaseEntity* pOther);
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2021-03-05 23:07:22 +01:00
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Vector Center() override;
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2021-11-28 16:54:48 +01:00
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Vector BodyTarget(const Vector& posSrc) override;
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2021-03-05 23:07:22 +01:00
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void PainSound() override;
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void DeathSound() override;
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void IdleSound() override;
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void AlertSound() override;
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void PrescheduleThink() override;
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2021-11-28 16:54:48 +01:00
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int Classify() override;
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void HandleAnimEvent(MonsterEvent_t* pEvent) override;
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bool CheckRangeAttack1(float flDot, float flDist) override;
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bool CheckRangeAttack2(float flDot, float flDist) override;
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bool TakeDamage(entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType) override;
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2013-08-30 13:34:05 -07:00
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2021-03-05 20:54:33 +01:00
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virtual float GetDamageAmount() { return gSkillData.headcrabDmgBite; }
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virtual int GetVoicePitch() { return 100; }
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virtual float GetSoundVolue() { return 1.0; }
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2021-11-28 16:54:48 +01:00
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Schedule_t* GetScheduleOfType(int Type) override;
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2013-08-30 13:34:05 -07:00
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CUSTOM_SCHEDULES;
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2021-11-28 16:54:48 +01:00
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static const char* pIdleSounds[];
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static const char* pAlertSounds[];
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static const char* pPainSounds[];
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static const char* pAttackSounds[];
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static const char* pDeathSounds[];
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static const char* pBiteSounds[];
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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LINK_ENTITY_TO_CLASS(monster_headcrab, CHeadCrab);
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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DEFINE_CUSTOM_SCHEDULES(CHeadCrab){
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2013-08-30 13:34:05 -07:00
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slHCRangeAttack1,
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slHCRangeAttack1Fast,
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};
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2021-11-28 16:54:48 +01:00
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IMPLEMENT_CUSTOM_SCHEDULES(CHeadCrab, CBaseMonster);
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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const char* CHeadCrab::pIdleSounds[] =
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{
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"headcrab/hc_idle1.wav",
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"headcrab/hc_idle2.wav",
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"headcrab/hc_idle3.wav",
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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const char* CHeadCrab::pAlertSounds[] =
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{
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"headcrab/hc_alert1.wav",
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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const char* CHeadCrab::pPainSounds[] =
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{
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"headcrab/hc_pain1.wav",
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"headcrab/hc_pain2.wav",
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"headcrab/hc_pain3.wav",
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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const char* CHeadCrab::pAttackSounds[] =
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{
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"headcrab/hc_attack1.wav",
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"headcrab/hc_attack2.wav",
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"headcrab/hc_attack3.wav",
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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const char* CHeadCrab::pDeathSounds[] =
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{
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"headcrab/hc_die1.wav",
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"headcrab/hc_die2.wav",
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2013-08-30 13:34:05 -07:00
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};
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2021-11-28 16:54:48 +01:00
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const char* CHeadCrab::pBiteSounds[] =
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{
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"headcrab/hc_headbite.wav",
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2013-08-30 13:34:05 -07:00
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};
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//=========================================================
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2021-11-28 16:54:48 +01:00
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// Classify - indicates this monster's place in the
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2013-08-30 13:34:05 -07:00
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// relationship table.
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//=========================================================
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2021-11-29 20:31:17 +01:00
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int CHeadCrab::Classify()
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{
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return CLASS_ALIEN_PREY;
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2013-08-30 13:34:05 -07:00
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}
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//=========================================================
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2021-11-28 16:54:48 +01:00
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// Center - returns the real center of the headcrab. The
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// bounding box is much larger than the actual creature so
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2013-08-30 13:34:05 -07:00
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// this is needed for targeting
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//=========================================================
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2021-11-29 20:31:17 +01:00
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Vector CHeadCrab::Center()
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2013-08-30 13:34:05 -07:00
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{
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2021-11-28 16:54:48 +01:00
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return Vector(pev->origin.x, pev->origin.y, pev->origin.z + 6);
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2013-08-30 13:34:05 -07:00
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}
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2021-11-29 20:31:17 +01:00
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Vector CHeadCrab::BodyTarget(const Vector& posSrc)
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2021-11-28 16:54:48 +01:00
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{
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return Center();
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2013-08-30 13:34:05 -07:00
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}
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//=========================================================
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// SetYawSpeed - allows each sequence to have a different
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// turn rate associated with it.
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//=========================================================
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2021-11-29 20:31:17 +01:00
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void CHeadCrab::SetYawSpeed()
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{
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int ys;
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2021-11-28 16:54:48 +01:00
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switch (m_Activity)
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2013-08-30 13:34:05 -07:00
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{
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2021-11-28 16:54:48 +01:00
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case ACT_IDLE:
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2013-08-30 13:34:05 -07:00
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ys = 30;
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break;
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2021-11-28 16:54:48 +01:00
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case ACT_RUN:
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case ACT_WALK:
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2013-08-30 13:34:05 -07:00
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ys = 20;
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break;
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case ACT_TURN_LEFT:
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case ACT_TURN_RIGHT:
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ys = 60;
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break;
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2021-11-28 16:54:48 +01:00
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case ACT_RANGE_ATTACK1:
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ys = 30;
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break;
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default:
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ys = 30;
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break;
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}
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pev->yaw_speed = ys;
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}
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//=========================================================
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// HandleAnimEvent - catches the monster-specific messages
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// that occur when tagged animation frames are played.
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//=========================================================
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2021-11-29 20:31:17 +01:00
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void CHeadCrab::HandleAnimEvent(MonsterEvent_t* pEvent)
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{
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switch (pEvent->event)
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2013-08-30 13:34:05 -07:00
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{
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2021-11-29 20:55:01 +01:00
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case HC_AE_JUMPATTACK:
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{
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2021-11-28 16:54:48 +01:00
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ClearBits(pev->flags, FL_ONGROUND);
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UTIL_SetOrigin(pev, pev->origin + Vector(0, 0, 1)); // take him off ground so engine doesn't instantly reset onground
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UTIL_MakeVectors(pev->angles);
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Vector vecJumpDir;
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if (m_hEnemy != NULL)
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2013-08-30 13:34:05 -07:00
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{
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2021-11-28 16:54:48 +01:00
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float gravity = g_psv_gravity->value;
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if (gravity <= 1)
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gravity = 1;
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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// How fast does the headcrab need to travel to reach that height given gravity?
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float height = (m_hEnemy->pev->origin.z + m_hEnemy->pev->view_ofs.z - pev->origin.z);
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if (height < 16)
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height = 16;
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float speed = sqrt(2 * gravity * height);
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float time = speed / gravity;
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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// Scale the sideways velocity to get there at the right time
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vecJumpDir = (m_hEnemy->pev->origin + m_hEnemy->pev->view_ofs - pev->origin);
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vecJumpDir = vecJumpDir * (1.0 / time);
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// Speed to offset gravity at the desired height
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vecJumpDir.z = speed;
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// Don't jump too far/fast
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float distance = vecJumpDir.Length();
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if (distance > 650)
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2013-08-30 13:34:05 -07:00
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{
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2021-11-28 16:54:48 +01:00
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vecJumpDir = vecJumpDir * (650.0 / distance);
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2013-08-30 13:34:05 -07:00
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}
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2021-11-28 16:54:48 +01:00
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}
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else
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{
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// jump hop, don't care where
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vecJumpDir = Vector(gpGlobals->v_forward.x, gpGlobals->v_forward.y, gpGlobals->v_up.z) * 350;
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}
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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int iSound = RANDOM_LONG(0, 2);
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if (iSound != 0)
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EMIT_SOUND_DYN(edict(), CHAN_VOICE, pAttackSounds[iSound], GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch());
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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pev->velocity = vecJumpDir;
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m_flNextAttack = gpGlobals->time + 2;
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}
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break;
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2013-08-30 13:34:05 -07:00
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2021-11-28 16:54:48 +01:00
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default:
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CBaseMonster::HandleAnimEvent(pEvent);
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break;
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2013-08-30 13:34:05 -07:00
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}
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}
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//=========================================================
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// Spawn
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//=========================================================
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2021-11-29 20:31:17 +01:00
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void CHeadCrab::Spawn()
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{
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2021-11-28 16:54:48 +01:00
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Precache();
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2013-08-30 13:34:05 -07:00
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SET_MODEL(ENT(pev), "models/headcrab.mdl");
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UTIL_SetSize(pev, Vector(-12, -12, 0), Vector(12, 12, 24));
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2021-11-28 16:54:48 +01:00
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pev->solid = SOLID_SLIDEBOX;
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pev->movetype = MOVETYPE_STEP;
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m_bloodColor = BLOOD_COLOR_GREEN;
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pev->effects = 0;
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pev->health = gSkillData.headcrabHealth;
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pev->view_ofs = Vector(0, 0, 20); // position of the eyes relative to monster's origin.
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pev->yaw_speed = 5; //!!! should we put this in the monster's changeanim function since turn rates may vary with state/anim?
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m_flFieldOfView = 0.5; // indicates the width of this monster's forward view cone ( as a dotproduct result )
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m_MonsterState = MONSTERSTATE_NONE;
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2013-08-30 13:34:05 -07:00
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MonsterInit();
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}
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//=========================================================
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// Precache - precaches all resources this monster needs
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//=========================================================
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2021-11-29 20:31:17 +01:00
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void CHeadCrab::Precache()
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2013-08-30 13:34:05 -07:00
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{
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PRECACHE_SOUND_ARRAY(pIdleSounds);
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PRECACHE_SOUND_ARRAY(pAlertSounds);
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PRECACHE_SOUND_ARRAY(pPainSounds);
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PRECACHE_SOUND_ARRAY(pAttackSounds);
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PRECACHE_SOUND_ARRAY(pDeathSounds);
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PRECACHE_SOUND_ARRAY(pBiteSounds);
|
|
|
|
|
|
|
|
PRECACHE_MODEL("models/headcrab.mdl");
|
2021-11-28 16:54:48 +01:00
|
|
|
}
|
2013-08-30 13:34:05 -07:00
|
|
|
|
|
|
|
|
|
|
|
//=========================================================
|
2021-11-28 16:54:48 +01:00
|
|
|
// RunTask
|
2013-08-30 13:34:05 -07:00
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::RunTask(Task_t* pTask)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
switch (pTask->iTask)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
case TASK_RANGE_ATTACK1:
|
2021-11-29 20:55:01 +01:00
|
|
|
case TASK_RANGE_ATTACK2:
|
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
if (m_fSequenceFinished)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
TaskComplete();
|
|
|
|
SetTouch(NULL);
|
|
|
|
m_IdealActivity = ACT_IDLE;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
2021-11-28 16:54:48 +01:00
|
|
|
break;
|
|
|
|
}
|
2021-11-29 20:55:01 +01:00
|
|
|
default:
|
|
|
|
{
|
2021-11-29 20:31:17 +01:00
|
|
|
CBaseMonster::RunTask(pTask);
|
2021-11-28 16:54:48 +01:00
|
|
|
}
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//=========================================================
|
|
|
|
// LeapTouch - this is the headcrab's touch function when it
|
|
|
|
// is in the air
|
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::LeapTouch(CBaseEntity* pOther)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
if (0 == pOther->pev->takedamage)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-11-28 16:54:48 +01:00
|
|
|
if (pOther->Classify() == Classify())
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Don't hit if back on ground
|
2021-11-28 16:54:48 +01:00
|
|
|
if (!FBitSet(pev->flags, FL_ONGROUND))
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
EMIT_SOUND_DYN(edict(), CHAN_WEAPON, RANDOM_SOUND_ARRAY(pBiteSounds), GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch());
|
|
|
|
|
|
|
|
pOther->TakeDamage(pev, pev, GetDamageAmount(), DMG_SLASH);
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
2021-11-28 16:54:48 +01:00
|
|
|
SetTouch(NULL);
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
//=========================================================
|
|
|
|
// PrescheduleThink
|
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::PrescheduleThink()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
// make the crab coo a little bit in combat state
|
2021-11-28 16:54:48 +01:00
|
|
|
if (m_MonsterState == MONSTERSTATE_COMBAT && RANDOM_FLOAT(0, 5) < 0.1)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
IdleSound();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::StartTask(Task_t* pTask)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
m_iTaskStatus = TASKSTATUS_RUNNING;
|
|
|
|
|
2021-11-28 16:54:48 +01:00
|
|
|
switch (pTask->iTask)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-29 20:55:01 +01:00
|
|
|
case TASK_RANGE_ATTACK1:
|
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
EMIT_SOUND_DYN(edict(), CHAN_WEAPON, pAttackSounds[0], GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch());
|
|
|
|
m_IdealActivity = ACT_RANGE_ATTACK1;
|
|
|
|
SetTouch(&CHeadCrab::LeapTouch);
|
|
|
|
break;
|
|
|
|
}
|
2021-11-29 20:55:01 +01:00
|
|
|
default:
|
|
|
|
{
|
2021-11-29 20:31:17 +01:00
|
|
|
CBaseMonster::StartTask(pTask);
|
2021-11-28 16:54:48 +01:00
|
|
|
}
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=========================================================
|
|
|
|
// CheckRangeAttack1
|
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
bool CHeadCrab::CheckRangeAttack1(float flDot, float flDist)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
if (FBitSet(pev->flags, FL_ONGROUND) && flDist <= 256 && flDot >= 0.65)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-19 13:45:16 +01:00
|
|
|
return true;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
2021-11-19 13:43:33 +01:00
|
|
|
return false;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
//=========================================================
|
|
|
|
// CheckRangeAttack2
|
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
bool CHeadCrab::CheckRangeAttack2(float flDot, float flDist)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-19 13:43:33 +01:00
|
|
|
return false;
|
2013-08-30 13:34:05 -07:00
|
|
|
// BUGBUG: Why is this code here? There is no ACT_RANGE_ATTACK2 animation. I've disabled it for now.
|
|
|
|
#if 0
|
|
|
|
if ( FBitSet( pev->flags, FL_ONGROUND ) && flDist > 64 && flDist <= 256 && flDot >= 0.5 )
|
|
|
|
{
|
2021-11-19 13:45:16 +01:00
|
|
|
return true;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
2021-11-19 13:43:33 +01:00
|
|
|
return false;
|
2013-08-30 13:34:05 -07:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
bool CHeadCrab::TakeDamage(entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
// Don't take any acid damage -- BigMomma's mortar is acid
|
2021-11-28 16:54:48 +01:00
|
|
|
if ((bitsDamageType & DMG_ACID) != 0)
|
2013-08-30 13:34:05 -07:00
|
|
|
flDamage = 0;
|
|
|
|
|
2021-11-28 16:54:48 +01:00
|
|
|
return CBaseMonster::TakeDamage(pevInflictor, pevAttacker, flDamage, bitsDamageType);
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
//=========================================================
|
|
|
|
// IdleSound
|
|
|
|
//=========================================================
|
|
|
|
#define CRAB_ATTN_IDLE (float)1.5
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::IdleSound()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
EMIT_SOUND_DYN(edict(), CHAN_VOICE, RANDOM_SOUND_ARRAY(pIdleSounds), GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch());
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
//=========================================================
|
2021-11-28 16:54:48 +01:00
|
|
|
// AlertSound
|
2013-08-30 13:34:05 -07:00
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::AlertSound()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
EMIT_SOUND_DYN(edict(), CHAN_VOICE, RANDOM_SOUND_ARRAY(pAlertSounds), GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch());
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
//=========================================================
|
2021-11-28 16:54:48 +01:00
|
|
|
// AlertSound
|
2013-08-30 13:34:05 -07:00
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::PainSound()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
EMIT_SOUND_DYN(edict(), CHAN_VOICE, RANDOM_SOUND_ARRAY(pPainSounds), GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch());
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
//=========================================================
|
2021-11-28 16:54:48 +01:00
|
|
|
// DeathSound
|
2013-08-30 13:34:05 -07:00
|
|
|
//=========================================================
|
2021-11-29 20:31:17 +01:00
|
|
|
void CHeadCrab::DeathSound()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
EMIT_SOUND_DYN(edict(), CHAN_VOICE, RANDOM_SOUND_ARRAY(pDeathSounds), GetSoundVolue(), ATTN_IDLE, 0, GetVoicePitch());
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
Schedule_t* CHeadCrab::GetScheduleOfType(int Type)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
switch (Type)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-29 20:55:01 +01:00
|
|
|
case SCHED_RANGE_ATTACK1:
|
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
return &slHCRangeAttack1[0];
|
|
|
|
}
|
|
|
|
break;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
2021-11-28 16:54:48 +01:00
|
|
|
return CBaseMonster::GetScheduleOfType(Type);
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
class CBabyCrab : public CHeadCrab
|
|
|
|
{
|
|
|
|
public:
|
2021-03-05 23:07:22 +01:00
|
|
|
void Spawn() override;
|
|
|
|
void Precache() override;
|
2021-11-28 16:54:48 +01:00
|
|
|
void SetYawSpeed() override;
|
2021-03-05 23:07:22 +01:00
|
|
|
float GetDamageAmount() override { return gSkillData.headcrabDmgBite * 0.3; }
|
2021-11-28 16:54:48 +01:00
|
|
|
bool CheckRangeAttack1(float flDot, float flDist) override;
|
|
|
|
Schedule_t* GetScheduleOfType(int Type) override;
|
|
|
|
int GetVoicePitch() override { return PITCH_NORM + RANDOM_LONG(40, 50); }
|
2021-03-05 23:07:22 +01:00
|
|
|
float GetSoundVolue() override { return 0.8; }
|
2013-08-30 13:34:05 -07:00
|
|
|
};
|
2021-11-28 16:54:48 +01:00
|
|
|
LINK_ENTITY_TO_CLASS(monster_babycrab, CBabyCrab);
|
2013-08-30 13:34:05 -07:00
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
void CBabyCrab::Spawn()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
CHeadCrab::Spawn();
|
|
|
|
SET_MODEL(ENT(pev), "models/baby_headcrab.mdl");
|
|
|
|
pev->rendermode = kRenderTransTexture;
|
|
|
|
pev->renderamt = 192;
|
|
|
|
UTIL_SetSize(pev, Vector(-12, -12, 0), Vector(12, 12, 24));
|
2021-11-28 16:54:48 +01:00
|
|
|
|
|
|
|
pev->health = gSkillData.headcrabHealth * 0.25; // less health than full grown
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
void CBabyCrab::Precache()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
PRECACHE_MODEL("models/baby_headcrab.mdl");
|
2013-08-30 13:34:05 -07:00
|
|
|
CHeadCrab::Precache();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
void CBabyCrab::SetYawSpeed()
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
|
|
|
pev->yaw_speed = 120;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
bool CBabyCrab::CheckRangeAttack1(float flDot, float flDist)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
if ((pev->flags & FL_ONGROUND) != 0)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
if (pev->groundentity && (pev->groundentity->v.flags & (FL_CLIENT | FL_MONSTER)) != 0)
|
2021-11-19 13:45:16 +01:00
|
|
|
return true;
|
2013-08-30 13:34:05 -07:00
|
|
|
|
|
|
|
// A little less accurate, but jump from closer
|
2021-11-28 16:54:48 +01:00
|
|
|
if (flDist <= 180 && flDot >= 0.55)
|
2021-11-19 13:45:16 +01:00
|
|
|
return true;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
2021-11-19 13:43:33 +01:00
|
|
|
return false;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-11-29 20:31:17 +01:00
|
|
|
Schedule_t* CBabyCrab::GetScheduleOfType(int Type)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
switch (Type)
|
2013-08-30 13:34:05 -07:00
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
case SCHED_FAIL: // If you fail, try to jump!
|
|
|
|
if (m_hEnemy != NULL)
|
2013-08-30 13:34:05 -07:00
|
|
|
return slHCRangeAttack1Fast;
|
|
|
|
break;
|
2021-11-28 16:54:48 +01:00
|
|
|
|
2021-11-29 20:55:01 +01:00
|
|
|
case SCHED_RANGE_ATTACK1:
|
|
|
|
{
|
2021-11-28 16:54:48 +01:00
|
|
|
return slHCRangeAttack1Fast;
|
|
|
|
}
|
|
|
|
break;
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|
|
|
|
|
2021-11-28 16:54:48 +01:00
|
|
|
return CHeadCrab::GetScheduleOfType(Type);
|
2013-08-30 13:34:05 -07:00
|
|
|
}
|