.. |
activity.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
activitymap.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
aflock.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
agrunt.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
airtank.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
animating.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
animation.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
animation.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
apache.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
barnacle.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
barney.cpp
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Move IsFacing function from barney.cpp to h_ai.cpp to help prevent linker errors when copy pasting source file
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2023-02-02 17:17:40 +01:00 |
basemonster.h
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[HL25] Backport changes to sentences
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2024-08-28 16:59:46 +02:00 |
bigmomma.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
bloater.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
bmodels.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
bullsquid.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
buttons.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
cbase.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
cbase.h
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[HL25] Backport changes to sentences
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2024-08-28 16:59:46 +02:00 |
cdll_dll.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
client.cpp
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[HL25] Backport func_vehicle entity
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2024-08-28 16:37:47 +02:00 |
client.h
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Add sv_load_all_maps & sv_stop_loading_all_maps to help automate node graph generation
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2023-10-29 14:31:56 +01:00 |
combat.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
controller.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
crossbow.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
crowbar.cpp
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[HL25] Backport crowbar full swing fix
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2024-08-28 10:27:39 +02:00 |
decals.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
defaultai.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
defaultai.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
doors.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
doors.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
effects.cpp
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[HL25] Backport unused trip beam touch function reference fix
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2024-08-28 15:35:04 +02:00 |
effects.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
egon.cpp
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[HL25] Backport busters game mode
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2024-08-28 16:37:49 +02:00 |
enginecallback.h
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Add WRITE_FLOAT function corresponding to the client's READ_FLOAT function
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2023-02-04 13:29:14 +01:00 |
explode.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
explode.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
extdll.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
flyingmonster.cpp
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[HL25] Backport monsters framerate depend turn speed fix
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2024-08-28 16:37:50 +02:00 |
flyingmonster.h
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[HL25] Backport monsters framerate depend turn speed fix
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2024-08-28 16:37:50 +02:00 |
func_break.cpp
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[HL25] Backport fixes to pushable
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2024-08-28 16:37:49 +02:00 |
func_break.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
func_tank.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
game.cpp
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[HL25] Backport fixes to pushable
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2024-08-28 16:37:49 +02:00 |
game.h
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[HL25] Backport busters game mode
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2024-08-28 16:37:49 +02:00 |
gamerules.cpp
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[HL25] New item flag NOAUTOSWITCHTO for RPG
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2024-08-29 10:01:02 +02:00 |
gamerules.h
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[HL25] Backport busters game mode
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2024-08-28 16:37:49 +02:00 |
gargantua.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
gauss.cpp
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[HL25] Backport changes to Gauss
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2024-08-28 13:42:29 +02:00 |
genericmonster.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
ggrenade.cpp
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Reset frame to 0 when grenade bounces
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2024-08-12 19:42:56 +02:00 |
glock.cpp
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[HL25] Backport tiny Glock's reload code change
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2024-08-28 10:18:10 +02:00 |
gman.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
h_ai.cpp
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Move IsFacing function from barney.cpp to h_ai.cpp to help prevent linker errors when copy pasting source file
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2023-02-02 17:17:40 +01:00 |
h_battery.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
h_cine.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
h_cycler.cpp
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[HL25] Backport changes to sentences
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2024-08-28 16:59:46 +02:00 |
h_export.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
handgrenade.cpp
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[HL25] Backport change to hand grenade arc throw
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2024-08-28 15:35:04 +02:00 |
hassassin.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
headcrab.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
healthkit.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
hgrunt.cpp
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Fix human grunts continuing to fire for a few seconds after killing the last enemy in an area
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2023-10-09 15:13:05 +02:00 |
hl.def
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initial seed of Half-Life 1 SDK
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2013-08-30 13:34:05 -07:00 |
hornet.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
hornet.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
hornetgun.cpp
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[HL25] Backport changes to the hornet gun
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2024-08-28 15:35:01 +02:00 |
houndeye.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
ichthyosaur.cpp
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[HL25] Backport monsters framerate depend turn speed fix
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2024-08-28 16:37:50 +02:00 |
islave.cpp
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Fix alien slave beams staying forever if they exist during a level change
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2023-04-02 14:21:29 +02:00 |
items.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
items.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
leech.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
lights.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
maprules.cpp
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[HL25] Backport safer strings operations
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2024-08-28 09:58:59 +02:00 |
maprules.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
monsterevent.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
monstermaker.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
monsters.cpp
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[HL25] Backport several float specifiers
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2024-08-28 18:20:20 +02:00 |
monsters.h
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Move IsFacing function from barney.cpp to h_ai.cpp to help prevent linker errors when copy pasting source file
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2023-02-02 17:17:40 +01:00 |
monsterstate.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
mortar.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
mp5.cpp
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[HL25] Backport MP5's default magazine capacity change
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2024-08-28 10:30:41 +02:00 |
multiplay_gamerules.cpp
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[HL25] Backport busters game mode
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2024-08-28 16:37:49 +02:00 |
nihilanth.cpp
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[HL25] Backport several float specifiers
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2024-08-28 18:20:20 +02:00 |
nodes.cpp
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Fix node graph code incorrectly flagging node graphs as out of date if an outdated graph exists in a search path other than the mod directory
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2023-06-25 13:52:56 +02:00 |
nodes.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
observer.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
osprey.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
pathcorner.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
plane.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
plane.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
plats.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
player.cpp
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[HL25] Backport changes from October 2nd 2024
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2024-10-04 18:46:55 +02:00 |
player.h
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[HL25] Backport busters game mode
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2024-08-28 16:37:49 +02:00 |
playermonster.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
python.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
rat.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
roach.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
rpg.cpp
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[HL25] New item flag NOAUTOSWITCHTO for RPG
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2024-08-29 10:01:02 +02:00 |
satchel.cpp
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[HL25] Backport satchel charge/radio controls
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2024-08-28 15:35:04 +02:00 |
saverestore.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
schedule.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
schedule.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
scientist.cpp
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[HL25] Backport "_sv_override_scientist_mdl" CVAR functionality
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2024-08-28 09:59:00 +02:00 |
scripted.cpp
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[HL25] Backport changes to sentences
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2024-08-28 16:59:46 +02:00 |
scripted.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
scriptevent.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
shotgun.cpp
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Fix shotgun starting idle animations too quickly after exhausting all ammo using primary attack
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2023-04-12 14:09:11 +02:00 |
singleplay_gamerules.cpp
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[HL25] Execute "spserver.cfg" when singleplayer gamerules is created
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2024-08-28 09:59:00 +02:00 |
skill.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
skill.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
sound.cpp
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Remove redundant material type constants
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2023-03-06 13:30:25 +01:00 |
soundent.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
soundent.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
spectator.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
spectator.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
squad.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
squadmonster.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
squadmonster.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
squeakgrenade.cpp
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[HL25] Backport changes to the snark
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2024-08-28 15:35:04 +02:00 |
stats.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
subs.cpp
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[HL25] Backport changes to sentences
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2024-08-28 16:59:46 +02:00 |
talkmonster.cpp
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[HL25] Backport several float specifiers
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2024-08-28 18:20:20 +02:00 |
talkmonster.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
teamplay_gamerules.cpp
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Rename CWorld::Instance to CWorld::World to avoid conflicting with CBaseEntity::Instance function name
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2023-02-02 13:17:24 +01:00 |
teamplay_gamerules.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
tempmonster.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
tentacle.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
trains.h
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[HL25] Backport func_vehicle entity
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2024-08-28 16:37:47 +02:00 |
triggers.cpp
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[HL25] Fix trigger_hurt healing dead players in multiplayer
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2024-08-28 09:58:59 +02:00 |
tripmine.cpp
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Fix tripmines not detonating if placed on breakable and a save game is loaded
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2023-03-01 19:15:24 +01:00 |
turret.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
UserMessages.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
UserMessages.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
util.cpp
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[HL25] Add field name null check when restoring
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2024-08-28 09:58:59 +02:00 |
util.h
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[HL25] Increase max. sentences count
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2024-08-28 09:58:59 +02:00 |
vector.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
vehicle.cpp
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[HL25] Backport func_vehicle entity
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2024-08-28 16:37:47 +02:00 |
weapons.cpp
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[HL25] Backport busters game mode
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2024-08-28 16:37:49 +02:00 |
weapons.h
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[HL25] New item flag NOAUTOSWITCHTO for RPG
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2024-08-29 10:01:02 +02:00 |
weapons_shared.cpp
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Fix RPG not playing empty sound when attempting to fire with no ammo left
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2023-04-12 14:33:06 +02:00 |
world.cpp
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[HL25] Backport changes to multiplayer corpses
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2024-08-28 09:59:00 +02:00 |
Wxdebug.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
wxdebug.h
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
xen.cpp
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
zombie.cpp
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[HL25] Make Zombie idle/alert sound pitches consistent
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2024-08-28 09:58:59 +02:00 |