Joël Troch
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203f7d86fa
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[HL25] Backport several float specifiers
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2024-08-28 18:20:20 +02:00 |
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Joël Troch
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3d8b933478
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[HL25] Backport changes to sentences
While keeping Updated's changes to it.
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2024-08-28 16:59:46 +02:00 |
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Joël Troch
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95fdebe75c
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[HL25] Backport monsters framerate depend turn speed fix
Updated already did it but this is to make more consistent with HL25's SDK.
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2024-08-28 16:37:50 +02:00 |
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Sam V
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3dc5750f22
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Add missing monster state name to ReportAIState
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2023-04-24 22:28:43 +02:00 |
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Sam V
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a370af08e6
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
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Anchur
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2c84881c07
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Update source file encoding to UTF-8
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2022-12-16 22:52:07 +08:00 |
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Sam V
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ec1f0161b0
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Set activity before SetYawSpeed so it has the right activity
Resolves #176
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2022-10-25 16:46:21 +02:00 |
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Sam V
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85467c5a32
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Fix NPCs being able to speak scripted_sentences while dying
#171
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2022-09-22 19:24:08 +02:00 |
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Sam V
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c2239e610a
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Merge branch 'master' of https://github.com/Revenant100/halflife-FactFilesFixes
# Conflicts:
# dlls/aflock.cpp
# dlls/houndeye.cpp
# dlls/monsters.cpp
# dlls/scientist.cpp
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2022-08-06 13:41:59 +02:00 |
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Sam V
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b624a61897
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Add keyvalue to disable item dropping
SamVanheer/halflife-op4-updated#72
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2022-08-03 15:27:20 +02:00 |
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Sam V
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2b9b75ac97
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Wrap braces after case label
#84
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2021-11-29 20:55:01 +01:00 |
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Sam V
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12d410785b
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Properly format method definitions to have no space between class name and scope operator
#84
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2021-11-29 20:31:17 +01:00 |
|
Sam V
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bed2ed9f80
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Fix unannotated fallthrough warnings
#91
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2021-11-28 22:10:47 +01:00 |
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Sam V
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9ca8e6a47a
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Remove unused globals and duplicate global variable forward declarations
#89
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2021-11-28 20:40:56 +01:00 |
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Sam V
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08755342d0
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Format all files and add clang-format configuration file
Resolves #84
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2021-11-28 16:54:48 +01:00 |
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Sam V
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998469a386
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Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
#69
#83
#59
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2021-11-28 15:32:26 +01:00 |
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Sam V
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867768df3c
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Fix DropItem returning false instead of nullptr
#69
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2021-11-20 03:18:34 +01:00 |
|
Sam V
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48af7bd487
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Rework all uses of BOOL in global and local variables to use bool
#59
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2021-11-19 14:40:35 +01:00 |
|
Sam V
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0b334a3216
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Rework all uses of BOOL in function declarations with bool or qboolean
#59
|
2021-11-19 14:31:11 +01:00 |
|
Sam V
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bce3b78653
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Replace all uses of TRUE with true
#59
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2021-11-19 13:45:16 +01:00 |
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Sam V
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99e0a0ed2c
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Replace uses of FALSE with false
#59
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2021-11-19 13:43:33 +01:00 |
|
Sam V
|
0a180821d9
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Remove unused nodes.h includes and unncessary WorldGraph forward declarations
Remove references to WorldGraph global inside CGraph class
#37
Resolves #48
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2021-11-18 15:03:44 +01:00 |
|
Solokiller
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8247ed76ea
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Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg)
|
2021-03-05 20:54:33 +01:00 |
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Solokiller
|
08975b8d4c
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Fix monsters being resurrected if triggered while dying
halflife issue #3061
|
2021-02-26 22:47:12 +01:00 |
|
Solokiller
|
343bbb26a7
|
Use fps-independent frametime for NPC pitch & yaw adjustments
halflife issue #2458
|
2021-01-13 22:52:16 +01:00 |
|
Sam
|
5badbcd5d5
|
Make char* parameters const where needed to silence compiler warnings
|
2020-02-13 17:30:21 +01:00 |
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Marphy Black
|
75bf517d1e
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Fix scientists not fearing Alien Grunts and Bullsquids
"R_FR" does nothing. Scientist's coded fear behavior is in "R_HT" and "R_DL".
|
2019-09-30 04:54:10 -05:00 |
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Joël Troch
|
39524f609d
|
Add fixes for Linux (GCC 8)
|
2018-09-03 00:01:23 +02:00 |
|
Alfred Reynolds
|
de70fada50
|
initial seed of Half-Life 1 SDK
|
2013-08-30 13:34:05 -07:00 |
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