Joël Troch
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e760b9f988
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[HL25] Backport changes from October 2nd 2024
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2024-10-04 18:46:55 +02:00 |
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Joël Troch
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af9952e3da
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Add missing func_vehicle sound client side event
Fixes https://github.com/ValveSoftware/halflife/issues/3746
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2024-09-21 21:17:55 +02:00 |
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Joël Troch
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e7a39c7777
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Merge branch 'master' of github.com:a1batross/halflife-updated into a1batross-master
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2024-09-01 22:48:31 +02:00 |
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Joël Troch
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6b87c49b52
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Update changelogs
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2024-09-01 11:18:39 +02:00 |
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Joël Troch
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edbae22970
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Fix more typos in changelogs
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2024-08-12 20:42:13 +02:00 |
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Joël Troch
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78575b95ee
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Fix typo in changelogs
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2024-08-12 20:32:56 +02:00 |
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Justin
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484911d90b
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Fix crowbar applying breakable glass decals to unbreakable pushable objects
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2024-08-12 20:31:24 +02:00 |
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Justin
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7aae740983
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Fix weapon events not treating pushable objects as BSP models
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2024-08-12 20:17:59 +02:00 |
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Joël Troch
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b31de2b7ae
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Reset frame to 0 when grenade bounces
Fixes #238, thanks @FreeSlave
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2024-08-12 19:42:56 +02:00 |
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Sam V
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a3aeea468f
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Fix potential buffer overflows in text localization
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2024-02-21 22:40:21 +01:00 |
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Sam V
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b82a06fee3
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Point links to twhl-community
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2024-01-15 15:18:47 +01:00 |
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Sam V
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03960126f8
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Update changelog
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2024-01-15 14:53:12 +01:00 |
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Sam V
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1dd67a896f
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Fix third party libraries possibly not being linked to when building Linux server dll
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2024-01-07 17:48:24 +01:00 |
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Sam V
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ab5735c1cf
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Implement Valve game directory detection check to prevent incorrect use of mod dlls
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2024-01-06 22:52:17 +01:00 |
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Sam V
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19c6f94555
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Update changelog
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2023-11-12 19:56:32 +01:00 |
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Sam V
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b9541fdef7
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Update changelog
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2023-11-12 15:02:09 +01:00 |
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Sam V
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9784339cbb
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Fix RPG laser turning on when reloading immediately after equipping the weapon
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2023-11-08 16:48:44 +01:00 |
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Sam V
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19d94e479a
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Add sv_load_all_maps & sv_stop_loading_all_maps to help automate node graph generation
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2023-10-29 14:31:56 +01:00 |
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Sam V
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1261294189
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Fix changelog not containing RC3 entry
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2023-10-24 20:34:46 +02:00 |
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Sam V
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e306d7af9c
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Fix talk monsters resetting other talk monsters' dying schedule if they are both killed at the same time
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2023-10-24 19:38:48 +02:00 |
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Sam V
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3c7d4ed35f
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Fix crash when +USEing NPCs that have just exited a scripted sequence
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2023-10-14 14:56:02 +02:00 |
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Sam V
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ed5a9702fd
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Fix changelog text
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2023-10-09 15:13:38 +02:00 |
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Sam V
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ff37029f14
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Fix human grunts continuing to fire for a few seconds after killing the last enemy in an area
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2023-10-09 15:13:05 +02:00 |
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Sam V
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3718cf2659
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Fix player gaining health when drowning with god mode enabled and recovering health after surfacing
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2023-10-09 15:08:30 +02:00 |
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Sam V
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7e1518a6ff
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Add link to issue to changelog
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2023-10-04 16:25:11 +02:00 |
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Sam V
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3b1211546e
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Update changelog
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2023-10-04 13:11:32 +02:00 |
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Sam V
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e3ee10f77d
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Properly fix mouse movement in main menu affecting in-game angles
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2023-08-31 20:09:25 +02:00 |
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Sam V
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473e9eaef0
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Prevent breakables from spawning multiple items when destroyed by gunfire and explosives at the same time
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2023-08-31 12:31:40 +02:00 |
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Sam V
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73a71eeffc
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Fix Gauss gun dealing full damage when saving and loading right after starting a charged shot
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2023-08-31 12:21:58 +02:00 |
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Sam V
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7f92526730
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Update changelog
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2023-08-31 12:03:52 +02:00 |
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Sam V
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c5c234d521
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Copy delta.lst when building client or server to ensure mods have correct delta.lst file
Resolves #218
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2023-08-25 17:01:36 +02:00 |
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Sam V
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38fff996b0
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Update changelog
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2023-08-19 21:51:13 +02:00 |
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Sam V
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b20ff778d0
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Update changelog
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2023-08-18 21:05:04 +02:00 |
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Sam V
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0285a6ed49
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Remove now unnecessary workaround to stop mouse movement on the pause menu from changing in-game angles when unpausing
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2023-08-15 16:35:40 +02:00 |
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Sam V
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2d35ca74a1
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Fix mouse cursor being invisible in VGUI1 menus when raw input is enabled
Resolves SamVanheer/halflife-updated#211
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2023-08-15 13:35:13 +02:00 |
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Sam V
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a1cf2d38bb
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Add cvar sv_allowbunnyhopping to control whether the bunny hopping limiter is enabled
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2023-08-14 13:03:37 +02:00 |
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Sam V
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68bb362ffb
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Fix out of bounds access in studiomodel renderer bone setup code
ValveSoftware/halflife#3360
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2023-08-12 19:02:14 +02:00 |
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Sam V
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7f5b2b742c
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Update changelog
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2023-08-02 21:01:32 +02:00 |
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Sam V
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d9e0a5a5d0
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Change version number
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2023-07-30 19:44:02 +02:00 |
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Sam V
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0a5f8d4812
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Update changelog & full changelog
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2023-07-28 22:15:45 +02:00 |
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Sam V
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04c63d0aa9
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Fix node graph code incorrectly flagging node graphs as out of date if an outdated graph exists in a search path other than the mod directory
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2023-06-25 13:52:56 +02:00 |
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Sam V
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f3810c7107
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Disable jump sounds while player is frozen
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2023-06-23 22:01:58 +02:00 |
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Sam V
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d368aecb22
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Fix Egon gun resetting animation when another weapon has just been deployed
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2023-06-20 17:26:23 +02:00 |
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Sam V
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ad50584478
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Disable fall think function for weapons when the player picks it up to prevent possible double-pickup which removes the weapon and crashes the game
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2023-06-20 14:43:36 +02:00 |
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Sam V
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5576e6481f
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Fix scientists crashing when speaking fear dialogue when enemy has been removed
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2023-06-18 20:40:10 +02:00 |
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Sam V
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2572d45489
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Fix Egon not stopping its attack animation if the attack button is held down and ammo runs out
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2023-06-06 00:30:56 +02:00 |
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Sam V
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c01e2100ec
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Update changelog
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2023-06-05 22:10:10 +02:00 |
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Sam V
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d667a2460c
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Fix potential incorrect facing in scripted sequence
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2023-05-28 15:01:49 +02:00 |
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Sam V
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3f68a771ca
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Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player
Resolves SamVanheer/halflife-updated#200
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2023-05-28 14:20:01 +02:00 |
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Sam V
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582e618f39
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Fix mouse movement during map load affecting initial view angles
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2023-05-01 15:25:58 +02:00 |
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