Joël Troch
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ae20553127
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[HL25] Backport flesh hit sound fix
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2024-08-28 10:10:34 +02:00 |
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Sam V
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a370af08e6
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Convert all source files to UTF without BOM
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2022-12-17 13:32:43 +01:00 |
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Anchur
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2c84881c07
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Update source file encoding to UTF-8
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2022-12-16 22:52:07 +08:00 |
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Sam V
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c3c55763b1
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Fix player physics hull sizes not initializing properly
Resolves ValveSoftware/halflife#3229
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2022-01-21 15:50:17 +01:00 |
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Sam V
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08755342d0
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Format all files and add clang-format configuration file
Resolves #84
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2021-11-28 16:54:48 +01:00 |
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Sam V
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f7f6b08000
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Remove unnecessary pragma pack uses
#59
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2021-11-18 20:20:46 +01:00 |
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Sam V
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667e0aea57
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Use WIN32 preprocessor macro instead of _WIN32
Resolves #62
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2021-11-18 20:02:04 +01:00 |
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Sam V
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0a3c17b92f
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Convert all include guards to pragma once
Resolves #50
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2021-11-18 19:17:53 +01:00 |
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Sam V
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fddcb4cbc6
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Remove redundant include guards
#52
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2021-11-18 18:59:23 +01:00 |
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Solokiller
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23436202bc
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Move primitive types aliases to Platform.h when possible
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2021-03-16 20:01:08 +01:00 |
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Solokiller
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90bd0f2274
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Refactor Vector code to remove use of vec3_t
Remove duplicate Vector definitions in util_vector.h
Remove shared_vec3_origin
Remove unused vector functions
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2021-03-16 19:45:46 +01:00 |
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Alfred Reynolds
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de70fada50
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initial seed of Half-Life 1 SDK
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2013-08-30 13:34:05 -07:00 |
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