Commit graph

29 commits

Author SHA1 Message Date
Joël Troch
203f7d86fa [HL25] Backport several float specifiers 2024-08-28 18:20:20 +02:00
Joël Troch
3d8b933478 [HL25] Backport changes to sentences
While keeping Updated's changes to it.
2024-08-28 16:59:46 +02:00
Joël Troch
95fdebe75c [HL25] Backport monsters framerate depend turn speed fix
Updated already did it but this is to make more consistent with HL25's SDK.
2024-08-28 16:37:50 +02:00
Sam V
3dc5750f22 Add missing monster state name to ReportAIState 2023-04-24 22:28:43 +02:00
Sam V
a370af08e6 Convert all source files to UTF without BOM 2022-12-17 13:32:43 +01:00
Anchur
2c84881c07 Update source file encoding to UTF-8 2022-12-16 22:52:07 +08:00
Sam V
ec1f0161b0 Set activity before SetYawSpeed so it has the right activity
Resolves #176
2022-10-25 16:46:21 +02:00
Sam V
85467c5a32 Fix NPCs being able to speak scripted_sentences while dying
#171
2022-09-22 19:24:08 +02:00
Sam V
c2239e610a Merge branch 'master' of https://github.com/Revenant100/halflife-FactFilesFixes
# Conflicts:
#	dlls/aflock.cpp
#	dlls/houndeye.cpp
#	dlls/monsters.cpp
#	dlls/scientist.cpp
2022-08-06 13:41:59 +02:00
Sam V
b624a61897 Add keyvalue to disable item dropping
SamVanheer/halflife-op4-updated#72
2022-08-03 15:27:20 +02:00
Sam V
2b9b75ac97 Wrap braces after case label
#84
2021-11-29 20:55:01 +01:00
Sam V
12d410785b Properly format method definitions to have no space between class name and scope operator
#84
2021-11-29 20:31:17 +01:00
Sam V
bed2ed9f80 Fix unannotated fallthrough warnings
#91
2021-11-28 22:10:47 +01:00
Sam V
9ca8e6a47a Remove unused globals and duplicate global variable forward declarations
#89
2021-11-28 20:40:56 +01:00
Sam V
08755342d0 Format all files and add clang-format configuration file
Resolves #84
2021-11-28 16:54:48 +01:00
Sam V
998469a386 Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
#69
#83
#59
2021-11-28 15:32:26 +01:00
Sam V
867768df3c Fix DropItem returning false instead of nullptr
#69
2021-11-20 03:18:34 +01:00
Sam V
48af7bd487 Rework all uses of BOOL in global and local variables to use bool
#59
2021-11-19 14:40:35 +01:00
Sam V
0b334a3216 Rework all uses of BOOL in function declarations with bool or qboolean
#59
2021-11-19 14:31:11 +01:00
Sam V
bce3b78653 Replace all uses of TRUE with true
#59
2021-11-19 13:45:16 +01:00
Sam V
99e0a0ed2c Replace uses of FALSE with false
#59
2021-11-19 13:43:33 +01:00
Sam V
0a180821d9 Remove unused nodes.h includes and unncessary WorldGraph forward declarations
Remove references to WorldGraph global inside CGraph class
#37
Resolves #48
2021-11-18 15:03:44 +01:00
Solokiller
8247ed76ea Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg) 2021-03-05 20:54:33 +01:00
Solokiller
08975b8d4c Fix monsters being resurrected if triggered while dying
halflife issue #3061
2021-02-26 22:47:12 +01:00
Solokiller
343bbb26a7 Use fps-independent frametime for NPC pitch & yaw adjustments
halflife issue #2458
2021-01-13 22:52:16 +01:00
Sam
5badbcd5d5 Make char* parameters const where needed to silence compiler warnings 2020-02-13 17:30:21 +01:00
Marphy Black
75bf517d1e
Fix scientists not fearing Alien Grunts and Bullsquids
"R_FR" does nothing. Scientist's coded fear behavior is in "R_HT" and "R_DL".
2019-09-30 04:54:10 -05:00
Joël Troch
39524f609d Add fixes for Linux (GCC 8) 2018-09-03 00:01:23 +02:00
Alfred Reynolds
de70fada50 initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00