Joël Troch
e0ba8cebc7
[HL25] Backport busters game mode
...
Also backport a define being moved at the top in "multiplay_gamerules.cpp".
And two changes related to weapons in general in "weapons.cpp".
2024-08-28 16:37:49 +02:00
Joël Troch
33b2b3acd4
[HL25] Backport func_vehicle entity
2024-08-28 16:37:47 +02:00
Joël Troch
ebaf86de92
[HL25] Backport Python multiplayer damage buff
2024-08-28 10:29:24 +02:00
Joël Troch
91ea9ed318
[HL25] Backport safer strings operations
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One exception where Updated's existing work has been kept is in
CHudTextMessage::LocaliseTextString.
See those commits for details:
- d2da2f17fd
- a3aeea468f
2024-08-28 09:58:59 +02:00
Sam V
a370af08e6
Convert all source files to UTF without BOM
2022-12-17 13:32:43 +01:00
Anchur
2c84881c07
Update source file encoding to UTF-8
2022-12-16 22:52:07 +08:00
Sam V
96526a6f5f
Automatically switch away from exhaustible weapons that have no ammo left
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Resolves #133
2022-03-13 21:38:34 +01:00
Sam V
c633af888f
Add support for adding 64 weapons
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Resolves #98
2021-12-02 13:49:56 +01:00
Sam V
2b9b75ac97
Wrap braces after case label
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#84
2021-11-29 20:55:01 +01:00
Sam V
12d410785b
Properly format method definitions to have no space between class name and scope operator
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#84
2021-11-29 20:31:17 +01:00
Sam V
9ca8e6a47a
Remove unused globals and duplicate global variable forward declarations
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#89
2021-11-28 20:40:56 +01:00
Sam V
08755342d0
Format all files and add clang-format configuration file
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Resolves #84
2021-11-28 16:54:48 +01:00
Sam V
998469a386
Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
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#69
#83
#59
2021-11-28 15:32:26 +01:00
Sam V
48af7bd487
Rework all uses of BOOL in global and local variables to use bool
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#59
2021-11-19 14:40:35 +01:00
Sam V
0b334a3216
Rework all uses of BOOL in function declarations with bool or qboolean
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#59
2021-11-19 14:31:11 +01:00
Sam V
bce3b78653
Replace all uses of TRUE with true
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#59
2021-11-19 13:45:16 +01:00
Sam V
99e0a0ed2c
Replace uses of FALSE with false
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#59
2021-11-19 13:43:33 +01:00
Sam V
262027b24e
Include cctype in Platform.h, always include enums.h in APIProxy.h, remove unnecessary string.h include
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#59
2021-11-18 20:20:32 +01:00
Sam V
667e0aea57
Use WIN32 preprocessor macro instead of _WIN32
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Resolves #62
2021-11-18 20:02:04 +01:00
Sam V
8cb9d9eb90
Remove obsolete preprocessor macro checks
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Resolves #47
2021-11-15 19:11:50 +01:00
Solokiller
77c312a91d
Use override specifier where needed (clang-tidy modernize-use-override)
2021-03-05 23:07:22 +01:00
Solokiller
8247ed76ea
Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg)
2021-03-05 20:54:33 +01:00
Solokiller
c39eca969c
Move user message globals & link function to its own file, declare all user messages once
2021-02-17 17:10:14 +01:00
Solokiller
e7bb9d7e65
Implement cl_autowepswitch cvar
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halflife issues #169 & #2749
2021-02-06 20:37:40 +01:00
Sam
ccad6fe576
Make char* parameters const where needed to silence compiler warnings
2020-02-13 17:15:27 +01:00
Joël Troch
39524f609d
Add fixes for Linux (GCC 8)
2018-09-03 00:01:23 +02:00
Alfred Reynolds
de70fada50
initial seed of Half-Life 1 SDK
2013-08-30 13:34:05 -07:00