Daniel Walder
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2353ca4a4b
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[HL25] New item flag NOAUTOSWITCHTO for RPG
Prevents the RPG from being auto-switched to on auto weapon switch events
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2024-08-29 10:01:02 +02:00 |
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Joël Troch
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9b9d6c3b0b
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[HL25] Backport changes to RPG
One exception: ITEM_FLAG_NOAUTOSWITCHTO has not been set to flags due to
differences between Updated and HL25's weapon switch code.
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2024-08-28 13:42:29 +02:00 |
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Sam V
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9784339cbb
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Fix RPG laser turning on when reloading immediately after equipping the weapon
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2023-11-08 16:48:44 +01:00 |
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Justin
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e3899ccccc
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Fix RPG being flagged as unusable while a rocket is loaded
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2023-08-17 10:52:59 -07:00 |
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Sam V
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c6b5b617b3
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Fix RPG not playing empty sound when attempting to fire with no ammo left
Resolves #196
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2023-04-12 14:33:06 +02:00 |
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Sam V
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a370af08e6
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Convert all source files to UTF without BOM
|
2022-12-17 13:32:43 +01:00 |
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Anchur
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2c84881c07
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Update source file encoding to UTF-8
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2022-12-16 22:52:07 +08:00 |
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Sam V
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40d3849783
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Fix RPG sometimes getting stuck unable to reload
Resolves ValveSoftware/halflife#3264
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2022-03-26 12:24:28 +01:00 |
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Sam V
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b7b6080a54
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Show pickup icons in HUD for all weapons
ValveSoftware/halflife#3137
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2022-03-01 13:55:56 +01:00 |
|
Sam V
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12d410785b
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Properly format method definitions to have no space between class name and scope operator
#84
|
2021-11-29 20:31:17 +01:00 |
|
Sam V
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08755342d0
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Format all files and add clang-format configuration file
Resolves #84
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2021-11-28 16:54:48 +01:00 |
|
Sam V
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998469a386
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Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
#69
#83
#59
|
2021-11-28 15:32:26 +01:00 |
|
Sam V
|
0b334a3216
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Rework all uses of BOOL in function declarations with bool or qboolean
#59
|
2021-11-19 14:31:11 +01:00 |
|
Sam V
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bce3b78653
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Replace all uses of TRUE with true
#59
|
2021-11-19 13:45:16 +01:00 |
|
Sam V
|
99e0a0ed2c
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Replace uses of FALSE with false
#59
|
2021-11-19 13:43:33 +01:00 |
|
Sam V
|
0a180821d9
|
Remove unused nodes.h includes and unncessary WorldGraph forward declarations
Remove references to WorldGraph global inside CGraph class
#37
Resolves #48
|
2021-11-18 15:03:44 +01:00 |
|
Sam V
|
8cb9d9eb90
|
Remove obsolete preprocessor macro checks
Resolves #47
|
2021-11-15 19:11:50 +01:00 |
|
Sam V
|
940bf0b0e9
|
Remove unused skiplocal parameter
Resolves #38
|
2021-10-21 14:00:29 +02:00 |
|
Sam V
|
c82c3faa3d
|
Fix rpg reload reading uninitialized variable
Resolves #42
|
2021-10-21 13:44:52 +02:00 |
|
Daniel Walder
|
81f8e9badb
|
Remove some double semicolons
|
2021-03-29 21:28:44 +10:00 |
|
Solokiller
|
c74e99d590
|
Remove duplicate weapon animation enums
|
2021-03-16 20:52:58 +01:00 |
|
Solokiller
|
33385ad996
|
Fix incorrect idle time values for RPG fidget, satchel & snark grenade deploy animations
halflife issue #2495
|
2021-03-09 16:55:57 +01:00 |
|
Solokiller
|
77c312a91d
|
Use override specifier where needed (clang-tidy modernize-use-override)
|
2021-03-05 23:07:22 +01:00 |
|
Solokiller
|
ef54c7f892
|
Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg)
|
2021-03-05 21:20:59 +01:00 |
|
Solokiller
|
8247ed76ea
|
Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg)
|
2021-03-05 20:54:33 +01:00 |
|
Solokiller
|
c39eca969c
|
Move user message globals & link function to its own file, declare all user messages once
|
2021-02-17 17:10:14 +01:00 |
|
Solokiller
|
c31c918ed4
|
Fix RPG empty sound playing constantly
halflife issue #617
|
2021-01-31 15:27:49 +01:00 |
|
Solokiller
|
8092ab525f
|
Change CRpgRocket m_pLauncher to EHANDLE
halflife issue #1719
|
2021-01-13 18:00:27 +01:00 |
|
Alfred Reynolds
|
de70fada50
|
initial seed of Half-Life 1 SDK
|
2013-08-30 13:34:05 -07:00 |
|