Sam V
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840d119cd2
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Remove redundant material type constants
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2023-03-06 13:30:25 +01:00 |
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Sam V
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9c4af83c7d
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Rename CWorld::Instance to CWorld::World to avoid conflicting with CBaseEntity::Instance function name
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2023-02-02 13:17:24 +01:00 |
|
Sam V
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a370af08e6
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Convert all source files to UTF without BOM
|
2022-12-17 13:32:43 +01:00 |
|
Anchur
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2c84881c07
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Update source file encoding to UTF-8
|
2022-12-16 22:52:07 +08:00 |
|
Sam V
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f2c8e2346e
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Access world through global, access local player through helper function, remove some obsolete utility functions
ValveSoftware/halflife#3307
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2022-10-07 16:40:56 +02:00 |
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Sam V
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bc3add9715
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Always send room_type changes to client, set room_type to 0 by default, reset room_type to 0 on map change, save room_type and restore it when loading same map
Resolves ValveSoftware/halflife#1144
Resolves ValveSoftware/halflife#2936
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2022-08-04 12:14:34 +02:00 |
|
Sam V
|
fdc159c8b3
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Refactor env_sound code to use correct data type for room type, don't use goto
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2022-08-04 11:36:15 +02:00 |
|
Sam V
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51a1fc2ef9
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Fix off by one bug in SENTENCEG_Init
Resolves ValveSoftware/halflife#3277
|
2022-05-27 14:13:24 +02:00 |
|
Sam V
|
063b8a5227
|
Account for players being able to turn cl_lw off when playing empty sound
ValveSoftware/halflife#3231
|
2022-01-24 12:27:27 +01:00 |
|
Sam V
|
6537f69fa9
|
Zero-initialize arrays directly to silence "might not be terminated" warning
#91
|
2021-11-30 13:31:54 +01:00 |
|
Sam V
|
a8824ba973
|
Fix speaker entity not handling invalid preset values correctly
Resolves #3178
|
2021-11-30 13:27:24 +01:00 |
|
Sam V
|
12d410785b
|
Properly format method definitions to have no space between class name and scope operator
#84
|
2021-11-29 20:31:17 +01:00 |
|
Sam V
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08755342d0
|
Format all files and add clang-format configuration file
Resolves #84
|
2021-11-28 16:54:48 +01:00 |
|
Sam V
|
998469a386
|
Rework all boolean condition checks to use conversions to bool, use bool instead of int when possible
#69
#83
#59
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2021-11-28 15:32:26 +01:00 |
|
Sam V
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c5b1932a86
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Remove all remaining references to BOOL
Rework all uses of BOOL member variables to use bool instead
Change save game system to use bool for FIELD_BOOLEAN
Remove BOOL typedefs
#59
|
2021-11-19 20:40:36 +01:00 |
|
Sam V
|
0b334a3216
|
Rework all uses of BOOL in function declarations with bool or qboolean
#59
|
2021-11-19 14:31:11 +01:00 |
|
Sam V
|
bce3b78653
|
Replace all uses of TRUE with true
#59
|
2021-11-19 13:45:16 +01:00 |
|
Sam V
|
99e0a0ed2c
|
Replace uses of FALSE with false
#59
|
2021-11-19 13:43:33 +01:00 |
|
Sam V
|
262027b24e
|
Include cctype in Platform.h, always include enums.h in APIProxy.h, remove unnecessary string.h include
#59
|
2021-11-18 20:20:32 +01:00 |
|
Sam V
|
667e0aea57
|
Use WIN32 preprocessor macro instead of _WIN32
Resolves #62
|
2021-11-18 20:02:04 +01:00 |
|
Solokiller
|
77c312a91d
|
Use override specifier where needed (clang-tidy modernize-use-override)
|
2021-03-05 23:07:22 +01:00 |
|
Solokiller
|
8247ed76ea
|
Remove void from functions taking no arguments (clang-tidy modernize-redundant-void-arg)
|
2021-03-05 20:54:33 +01:00 |
|
Sam
|
faca8108f2
|
Increase buffer sizes to ensure all potential inputs can fit without overflowing the buffer
|
2020-02-15 18:07:52 +01:00 |
|
Sam
|
ccad6fe576
|
Make char* parameters const where needed to silence compiler warnings
|
2020-02-13 17:15:27 +01:00 |
|
Joël Troch
|
39524f609d
|
Add fixes for Linux (GCC 8)
|
2018-09-03 00:01:23 +02:00 |
|
Alfred Reynolds
|
de70fada50
|
initial seed of Half-Life 1 SDK
|
2013-08-30 13:34:05 -07:00 |
|