Joël Troch
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894a78edf0
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[HL25] Update VGUI 1 libraries
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2024-08-28 17:57:08 +02:00 |
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Joël Troch
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33b2b3acd4
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[HL25] Backport func_vehicle entity
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2024-08-28 16:37:47 +02:00 |
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Sam V
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c5c234d521
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Copy delta.lst when building client or server to ensure mods have correct delta.lst file
Resolves #218
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2023-08-25 17:01:36 +02:00 |
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Sam V
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a7a472f75a
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Fix projects with spaces in paths failing to execute post build step
Resolves #179
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2022-11-01 17:17:41 +01:00 |
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Sam V
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e069c0bcbf
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Use post build event to copy dlls instead of using output directory
#167
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2022-09-16 21:24:06 +02:00 |
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Sam V
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f718cad419
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FIx smdlexp project configuration issues (wchar_t is built-in type, linker output directory, required linker dependencies)
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2022-08-02 12:15:39 +02:00 |
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Minsoo Choo
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e4fe129c96
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smdlexp for 3DS Max 2023
3DS Max Plugins requires 64 bit dlls, so I added 64 bit configuration to the project.
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2022-05-09 07:06:34 -03:00 |
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Sam V
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82f8b266fa
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Remove bsplib.h & bsplib.cpp
Resolves #143
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2022-03-18 13:59:07 +01:00 |
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Sam Vanheer
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301979d28b
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Merge pull request #140 from fel1x-developer/smdlexp
Update readme.txt for latest methods installing MFC, smdlexp and SDL2
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2022-03-17 17:37:52 +01:00 |
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Minsoo Choo
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255cb13a37
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Update readme.txt
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2022-03-16 17:41:23 -03:00 |
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Minsoo Choo
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c2f9da8276
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Reflect comments
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2022-03-16 17:40:49 -03:00 |
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Minsoo Choo
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6c6716c71c
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Reflect comments
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2022-03-16 17:39:11 -03:00 |
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Minsoo Choo
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7c1d7d57fa
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Update readme.txt for latest methods installing MFC and smdlexp
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2022-03-15 20:49:47 -03:00 |
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Sam V
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121bc0e288
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Set C++ standard for tool projects to C++17
#138
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2022-03-15 22:15:27 +01:00 |
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Sam V
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74b87c1a04
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Set warning level for tool projects to 4
#138
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2022-03-15 22:14:24 +01:00 |
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Sam V
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b6b184d429
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Convert all projects to C++, remove obsolete source files from light project
#138
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2022-03-15 22:09:08 +01:00 |
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Sam V
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193ff499c5
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Silence C26451: arithmetic overflow warning
#138
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2022-03-15 21:22:28 +01:00 |
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Sam V
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bd17e88e91
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Disable truncation warnings
#138
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2022-03-15 21:01:46 +01:00 |
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Sam V
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227c1a2c70
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Disable makefont post-build step to copy exe to valve directory
#138
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2022-03-15 20:55:34 +01:00 |
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Sam V
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d7f408a67a
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Replace GLUT with SDL2 in mdlviewer
#138
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2022-03-15 20:54:40 +01:00 |
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Sam V
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ffe83b9a2e
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Replace GLAux library with SDL2
#138
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2022-03-15 20:48:01 +01:00 |
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Sam V
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8a6978a9e7
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Define _CRT_SECURE_NO_WARNINGS & _CRT_NONSTDC_NO_WARNINGS to silence warnings about older C API functions
#138
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2022-03-15 20:36:25 +01:00 |
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Sam V
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4c096c3388
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Upgrade utils.sln to compile under VS 2019, remove smdlexp project from build/rebuild/clean (project missing 3DS Max SDK)
#138
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2022-03-15 20:32:12 +01:00 |
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Sam V
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43a5f77eeb
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Rename pman_particlemem.h to CMiniMem.h
#122
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2021-12-24 19:40:18 +01:00 |
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Sam V
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fab2d3794f
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Rework particle memory management
Fix use-after-free bug in particle update logic
Fixes ValveSoftware/halflife #3214
#122
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2021-12-24 19:34:59 +01:00 |
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Sam V
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c72bbb1a5d
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Move particle manager headers to cl_dll/particleman
#122
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2021-12-24 16:27:52 +01:00 |
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Sam V
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ba86343786
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Implement particle manager in client library
#122
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2021-12-24 16:22:25 +01:00 |
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Sam V
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4c532f484f
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Add particle manager headers to client project, format files
#122
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2021-12-16 18:15:09 +01:00 |
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Sam V
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2487ed3eab
|
Remove VS2017 projects
#118
|
2021-12-07 16:59:59 +01:00 |
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Marc-Antoine Lortie
|
84b0bc3ec2
|
Renamed hl_wpn_glock.cpp to glock.cpp
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2021-12-03 18:16:26 -05:00 |
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Sam V
|
9ca8e6a47a
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Remove unused globals and duplicate global variable forward declarations
#89
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2021-11-28 20:40:56 +01:00 |
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Sam V
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6d5cf9fbeb
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Remove platform-specific headers from Platform.h, use PlatformHeaders.h for code that needs it
Resolves #59
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2021-11-28 19:38:42 +01:00 |
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Sam V
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3f76ed399c
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Provide access to engine filesystem
Resolves #86
|
2021-11-28 19:04:12 +01:00 |
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Sam V
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0e54a058fb
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Set C++ standard to 17
Resolves #85
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2021-11-28 19:03:01 +01:00 |
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Sam V
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53b475dcc4
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Enable use of Clang-tidy when running code analysis, enable readability-implicit-bool-conversion check
#66
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2021-11-28 16:21:48 +01:00 |
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Sam V
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217f6155a0
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Remove duplicate interface.h/.cpp files
Resolves #60
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2021-11-18 19:23:03 +01:00 |
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Sam V
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45117081f6
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Merge platform abstraction headers
Resolves #53
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2021-11-18 18:50:39 +01:00 |
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Sam V
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4b7226e44b
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Define platform-agnostic types for common structures
Resolves #56
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2021-11-18 17:50:02 +01:00 |
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Sam V
|
4726358ee8
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Remove game_controls.lib from client
Resolves #55
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2021-11-18 17:12:52 +01:00 |
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Sam V
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322f229442
|
Remove benchmarking functionality
Resolves #54
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2021-11-18 17:09:30 +01:00 |
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Sam V
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f48c84772c
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Change default toolset to non-XP compatible one and set Windws SDK version to W10
Resolves #44
|
2021-10-21 14:09:41 +02:00 |
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Sam V
|
cb90b657de
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Enable multiprocessor compilation for Windows builds
Resolves #39
|
2021-10-21 14:04:44 +02:00 |
|
Solokiller
|
fe04cda771
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Remove DMC & Ricochet projects
#28
|
2021-05-05 13:00:17 +02:00 |
|
Solokiller
|
f159c7c104
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Remove unused soundsystem, console panel, control config panel files
|
2021-03-17 10:40:42 +01:00 |
|
Solokiller
|
744e27f96c
|
Remove VGUI1 server browser code (obsolete)
|
2021-03-17 10:32:30 +01:00 |
|
Solokiller
|
f96a982b48
|
Add common & engine headers to projects
|
2021-03-17 10:15:02 +01:00 |
|
Solokiller
|
a3783be71e
|
Move duplicated weapons code into weapons_shared.cpp
|
2021-03-16 21:26:03 +01:00 |
|
Solokiller
|
90bd0f2274
|
Refactor Vector code to remove use of vec3_t
Remove duplicate Vector definitions in util_vector.h
Remove shared_vec3_origin
Remove unused vector functions
|
2021-03-16 19:45:46 +01:00 |
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Solokiller
|
c6a698055d
|
Make Half-Life client dll depend on server dll to ensure server is built when launching a client debug session
|
2021-03-11 14:39:25 +01:00 |
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Solokiller
|
982d5ce136
|
Move DMC & Ricochet to their own solutions
|
2021-03-06 21:45:41 +01:00 |
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