|
d2a2d37330
|
workflow permissions
|
2025-01-11 18:54:02 +02:00 |
|
|
bfa1f837e3
|
workflow permissions
|
2025-01-11 18:54:02 +02:00 |
|
|
44195b422a
|
update readme
|
2025-01-11 18:54:02 +02:00 |
|
|
f7aa07bf2e
|
update readme
|
2025-01-11 18:54:02 +02:00 |
|
|
9e67f20667
|
update actions
|
2025-01-11 18:54:02 +02:00 |
|
|
c43ba3fe6e
|
update readme
|
2025-01-11 18:54:02 +02:00 |
|
|
8c51f91d00
|
clippy suggestions
|
2025-01-11 18:54:02 +02:00 |
|
|
c1148ea8bc
|
some cleanup
|
2025-01-11 18:54:02 +02:00 |
|
|
7152d9d274
|
fix ambient light
|
2025-01-11 18:54:02 +02:00 |
|
|
afcfee789b
|
dev opt
|
2025-01-11 18:54:02 +02:00 |
|
|
85e708b317
|
update readme
|
2025-01-11 18:54:02 +02:00 |
|
|
998b7747e9
|
run wasm script
|
2025-01-11 18:54:02 +02:00 |
|
|
cd6e8a28cc
|
adjust state defaults
|
2025-01-11 18:54:02 +02:00 |
|
|
0e8a30f453
|
remove white border from html
|
2025-01-11 18:54:02 +02:00 |
|
|
da94a2220c
|
Fix cursor lock panic
|
2025-01-11 18:54:02 +02:00 |
|
|
4863b7a09d
|
update readme
|
2025-01-11 18:54:02 +02:00 |
|
|
3ba49c7b5d
|
add licenses
|
2025-01-11 18:53:59 +02:00 |
|
|
58993b50f4
|
update workflow
|
2023-01-28 12:53:39 +02:00 |
|
|
ee405eab72
|
Create build.yml
|
2023-01-28 12:25:27 +02:00 |
|
|
1dc6565a26
|
working wasm build
|
2023-01-28 12:23:43 +02:00 |
|
|
dc3bd2a433
|
wasm WIP
|
2023-01-27 23:16:57 +02:00 |
|
|
a7ea7ee65b
|
update readme
|
2023-01-27 23:16:33 +02:00 |
|
|
ac8fc8f7e1
|
update readme
|
2023-01-27 22:06:09 +02:00 |
|
|
b40e6887e6
|
rename test shader
|
2023-01-27 22:06:02 +02:00 |
|
|
15c861d9f9
|
include sponza
|
2023-01-27 21:51:04 +02:00 |
|
|
f3a0c4cb7a
|
rename to wgpu-renderer
|
2023-01-27 21:48:46 +02:00 |
|
|
8947398ad0
|
use rust-embed for assets
|
2023-01-27 21:45:49 +02:00 |
|
|
a99b018ec1
|
glb sponza
|
2023-01-27 21:15:28 +02:00 |
|
|
fe92f9abd7
|
cargo update
|
2023-01-27 21:15:19 +02:00 |
|
|
bd5713febf
|
remove unused instance code
|
2023-01-27 02:40:40 +02:00 |
|
|
f6b0754570
|
clippy fixes
|
2023-01-25 17:58:14 +02:00 |
|
|
a4e56e8d58
|
wgsl include preprocessor; refactor pbr
|
2023-01-25 05:34:01 +02:00 |
|
|
6040a4430a
|
placeholder roughness-metalness factors
|
2023-01-24 17:01:04 +02:00 |
|
|
28837ede0e
|
lower fov a bit, brighter light
|
2023-01-24 17:00:51 +02:00 |
|
|
b0a7135120
|
fix fullscreen init
|
2023-01-24 16:54:26 +02:00 |
|
|
0746a09c45
|
pbr
|
2023-01-24 03:59:06 +02:00 |
|
|
de50520b02
|
fix tangent space lighting
|
2023-01-24 02:21:20 +02:00 |
|
|
a17a751fc4
|
remove test models
|
2023-01-24 02:20:58 +02:00 |
|
|
4e557a961d
|
fix wrong texture types
|
2023-01-24 00:58:11 +02:00 |
|
|
03b4053203
|
updater.rs -> window.rs
|
2023-01-24 00:58:01 +02:00 |
|
|
320171e304
|
update deps
|
2023-01-23 17:15:02 +02:00 |
|
|
1a7a6707d9
|
gltf loading; world space lighting for now
|
2023-01-23 00:24:05 +02:00 |
|
|
db95acf998
|
cargo update
|
2023-01-22 17:43:12 +02:00 |
|
|
e39ea0b80b
|
sponza debugging and fixes
|
2022-10-06 00:20:18 +03:00 |
|
|
708c46adc7
|
zfight fix
|
2022-10-06 00:17:09 +03:00 |
|
|
f59006035d
|
Fix texture map types switched
|
2022-10-05 23:17:16 +03:00 |
|
|
19c5434d0f
|
broken normal maps
|
2022-10-04 01:30:50 +03:00 |
|
|
89789d5f4a
|
lighting, blinn-phong
|
2022-10-03 22:31:01 +03:00 |
|
|
b741202111
|
camera speed, window settings
|
2022-10-02 22:32:32 +03:00 |
|
|
3838b5d7c6
|
obj models
|
2022-10-02 22:03:50 +03:00 |
|