halflife-photomode/dlls/skill.cpp

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/***
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*
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
//=========================================================
// skill.cpp - code for skill level concerns
//=========================================================
#include "extdll.h"
#include "util.h"
#include "skill.h"
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//=========================================================
// take the name of a cvar, tack a digit for the skill level
// on, and return the value.of that Cvar
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//=========================================================
float GetSkillCvar(const char* pName)
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{
int iCount;
float flValue;
char szBuffer[64];
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iCount = sprintf(szBuffer, "%s%d", pName, gSkillData.iSkillLevel);
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flValue = CVAR_GET_FLOAT(szBuffer);
if (flValue <= 0)
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{
ALERT(at_console, "\n\n** GetSkillCVar Got a zero for %s **\n\n", szBuffer);
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}
return flValue;
}